#pragma once #include "ControlWZ.h" //*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- // CCtrlClientWZ Class // ÄÁÆ®·ÑµéÀ» °ü¸®Çϰí Á¦¾îÇÑ´Ù. Ưº°È÷ ÇÏ´Â ±â´ÉÀº ¾øÀ½. //*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- class CCtrlClientWZ : public CControlWZ { public: CCtrlClientWZ(); virtual ~CCtrlClientWZ(); virtual bool OnCreate(DWORD dwCtrlID,DWORD dwStyle,HWND hParentWnd,HINSTANCE hInstance,RECT* rtSize,void* pDraw) ; virtual bool OnDraw(bool bl); //. ÀúÀå/·Îµå virtual void OnLoad(HANDLE hHandle); virtual void OnSave(HANDLE hHandle); virtual bool MoveWindowWZ(float fx, float fy, float fWidth, float fHeight); public: DWORD GetControlCount(); //. »ç¿ë ¾ÈÇÔ };