#pragma once #ifdef _NA_006088_20120910_CHAOS_ZONE_FREE_PVP class Handler_CG_FREE_PVP { public: Handler_CG_FREE_PVP() { } ~Handler_CG_FREE_PVP() { } void OnCG_ProcessPacket(User* user, MSG_BASE* packet, WORD size); void OnCG_FREE_PVP_ROOM_LIST_SYN(User* user, MSG_BASE* packet, WORD size); void OnCG_FREE_PVP_CREATE_ROOM_SYN(User* user, MSG_BASE* packet, WORD size); void OnCG_FREE_PVP_JOIN_ROOM_SYN(User* user, MSG_BASE* packet, WORD size); }; #endif // _NA_006088_20120910_CHAOS_ZONE_FREE_PVP