#pragma once #include class AgentScriptParserManager : public ScriptParserManager { public: AgentScriptParserManager(void); ~AgentScriptParserManager(void); public: static const DWORD MAPINFOPARSER_POOL = 100; static const DWORD REQUIREFIELDLEVELINFOPARSER_POOL = 100; static const DWORD MATCHINFOPARSER_POOL = 5; #ifdef _NA_20100307_BETAKEY_SYSTEM static const DWORD CHARINFO_PARSER_POOL = 5; #endif public: virtual VOID InitParserPool( VOID* pPoolOption ); virtual BOOL RegisterParser(); virtual VOID DestroyInstanceEx(); };