#include "WorldServerPch.hxx" #include "./WorldGuildMember.h" __IMPL_GUILDPOOL(ns_world::WorldGuildMember); ns_world::WorldGuildMember::WorldGuildMember() { } ns_world::WorldGuildMember::~WorldGuildMember() { } void ns_world::WorldGuildMember::Serialize( INOUT BASE_GUILD_MEMBER_INFO& base_guild_member_info, eSERIALIZE se) { if (se == SERIALIZE_LOAD) { base_guild_member_info = base_guild_member_info_; } else { base_guild_member_info_ = base_guild_member_info; } }