#pragma once #if !defined(_NA002635_GZ_DZ_PROTOCOL_UINIFICATION) #include "ChildServerSession.h" class GuildServerSession : public ChildServerSession { __DECL_CUSTOMPOOL_PTR( GuildServerSession ) public: GuildServerSession(void); virtual ~GuildServerSession(void); eSERVER_TYPE GetServerType() { return GUILD_SERVER; } // CHANGES: f110617.1L virtual void OnRedirect(DWORD network_index, MSG_SERVER_TYPE* const first_contact_msg); protected: VOID OnRecv( BYTE * pMsg, WORD wSize ); }; #endif //_NA002635_GZ_DZ_PROTOCOL_UINIFICATION