#pragma once #ifndef GAMESERVER_PASSIVE_SKILL_H #define GAMESERVER_PASSIVE_SKILL_H //================================================================================================== #define SKILL_SYSTEM_VERSION_ROUTING_INL //#ifdef _NA002217_100820_EP2_SKILL_SYSTEM_VERSION_ // #include "./SkillSystem/SkillEP2.inl" //#else #include "./SkillSystem/PassiveSkill.inl" //#endif #undef SKILL_SYSTEM_VERSION_ROUTING_INL //================================================================================================== #endif //GAMESERVER_PASSIVE_SKILL_H