#pragma once #include #include "ProtocolInvoker.h" class CShopSession:public WBANetwork::ServerSession { public: CShopSession(void); virtual ~CShopSession(void); bool SendData(void* buffer, DWORD size); protected: virtual void OnAccept(); virtual void OnSend( int size ); virtual void OnReceive( PBYTE buffer, int size ); virtual void OnClose( DWORD error ); };