#pragma once #include "BaseLogData.h" class DLL_DECLARE SkillData : public BaseLogData { public: SkillData(VOID); ~SkillData(VOID); protected: __LOG_PROPERTY(WORD, ReadVersion ); //Ver. 1 __LOG_PROPERTY( WORD, SkillLevel ); __LOG_PROPERTY( int, SkillUseCnt ); protected: virtual VOID GetBodyDataText( TCHAR* pszBodyData, int nSize ); public: VOID Serialize( CLogArchive& rArchive, BOOL bAddText = FALSE ); VOID Read(CLogArchive& rArchive); VOID Init(); //setter Method public: };