#ifndef _NA_0_20110613_GAME_SHOP_RENEWAL //============================================================================================================================= /// ItemCategory class /** @author Kim Min Wook < taiyo@webzen.com > @since 2007. 1. 11 @remark - @note - @history - 2007/1/11: Package 󸮸¦ Çϸ鼭 °°Àº ¹üÁÖ¿¡ ¹­±â À§ÇØ ItemCategory¿Í PackageCategory¸¦ ³ª´®. */ //============================================================================================================================= #pragma once #ifndef _NA_0_20101015_SOLAR_SHOP_TEMP_REFACTORING #include "ShopCategory.h" #include "SingleItem.h" class ShopManager; class ItemCategory : public ShopCategory {__DECL_CUSTOMPOOL_PTR(ItemCategory) public: ItemCategory(); virtual ~ItemCategory(); virtual eSHOP_CATEGORY_SEPERATE GetSeperateType() { return SHOP_ITEM; } virtual void Release(); virtual void Serialize(ShopManager& mgr IN, BYTE page, ArchiveOfStream& ar, eSHOP_SERIALIZE se); virtual void Display(); private: }; #endif // _NA_0_20101015_SOLAR_SHOP_TEMP_REFACTORING #endif // not defined _NA_0_20110613_GAME_SHOP_RENEWAL