#include "StdAfx.h" #include ".\dropitem.h" CDropItem::CDropItem(void) { } CDropItem::~CDropItem(void) { } void CDropItem::SetCode( DWORD dwCode ) { m_dwCode = dwCode; } void CDropItem::SetEnchantLevel( BYTE byEnchant ) { m_byEnchant = byEnchant; } //void CDropItem::SetRank( SHORT sRank, eDROP_TYPE DropType ) //{ // if( DropType == DROP_RARE_ITEM ) // m_sRank = RANK_F; // else // m_sRank = sRank; //} void CDropItem::SetRank( SHORT sRank ) { m_sRank = sRank; } void CDropItem::SetDivine( BOOL bDivine ) { m_bDivine = bDivine; } void CDropItem::SetDropLevel( BYTE byDropLevel ) { m_byDropLevel = byDropLevel; } void CDropItem::SetName( TCHAR* pszName ) { if( !pszName ) return; m_strName = pszName; } //void CDropItem::SetDropType( eDROP_TYPE DropType ) //{ // m_DropType = DropType; //} void CDropItem::SetDropType_( eDROP_TYPE_ DropType ) { m_DropType_ = DropType; } void CDropItem::SetMoney( DWORD dwMoney ) { m_dwMoney = dwMoney; }