#include "StdAfx.h" #include ".\item.h" CItem::CItem(void) { } CItem::~CItem(void) { } BOOL CItem::SetCode (VARIANT value, int& nErrorCode) { m_Code = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetpszName (VARIANT value, int& nErrorCode) { m_pszName = CheckString(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetNcode1 (VARIANT value, int& nErrorCode) { m_Ncode1 = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetNcode2 (VARIANT value, int& nErrorCode) { m_Ncode2 = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::Setd_Ncode3 (VARIANT value, int& nErrorCode) { m_d_Ncode3 = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetwIcode (VARIANT value, int& nErrorCode) { m_wIcode = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetvIcode (VARIANT value, int& nErrorCode) { m_vIcode = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetdIcode (VARIANT value, int& nErrorCode) { m_dIcode = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetbyType (VARIANT value, int& nErrorCode) { m_byType = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetLV (VARIANT value, int& nErrorCode) { m_LV = CheckBYTE(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetDura (VARIANT value, int& nErrorCode) { m_Dura = CheckBYTE(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetDropLV (VARIANT value, int& nErrorCode) { m_DropLV = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetbyIsDrop (VARIANT value, int& nErrorCode) { m_byIsDrop = CheckBYTE(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetbyMaterialType (VARIANT value, int& nErrorCode) { m_byMaterialType = CheckBYTE(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetLimitEqLevel (VARIANT value, int& nErrorCode) { m_LimitEqLevel = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetLimitStr (VARIANT value, int& nErrorCode) { m_LimitStr = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetLimitDex (VARIANT value, int& nErrorCode) { m_LimitDex = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetLimitInt (VARIANT value, int& nErrorCode) { m_LimitInt = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetLimitSkill1(VARIANT value, int& nErrorCode) { m_LimitSkill1 = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetLimitSkill2(VARIANT value, int& nErrorCode) { m_LimitSkill2 = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetMinDamage (VARIANT value, int& nErrorCode) { m_MinDamage = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetMaxDamage (VARIANT value, int& nErrorCode) { m_MaxDamage = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetPhyAttRate (VARIANT value, int& nErrorCode) { m_PhyAttRate = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetPhyAttSpeed (VARIANT value, int& nErrorCode) { m_PhyAttSpeed = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetPhyDef (VARIANT value, int& nErrorCode) { m_PhyDef = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetPhyAvoid (VARIANT value, int& nErrorCode) { m_PhyAvoid = CheckBYTE(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetAttType (VARIANT value, int& nErrorCode) { m_AttType = CheckBYTE(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetAttRange (VARIANT value, int& nErrorCode) { m_AttRange = CheckFLOAT(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetDefType (VARIANT value, int& nErrorCode) { m_DefType = CheckBYTE(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetMagicAttMinDamgage (VARIANT value, int& nErrorCode) { m_MagicAttMinDamgage = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetMagicAttMaxDamgage (VARIANT value, int& nErrorCode) { m_MagicAttMaxDamgage = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetMagicAttSpeed (VARIANT value, int& nErrorCode) { m_MagicAttSpeed = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetMagicDef (VARIANT value, int& nErrorCode) { m_MagicDef = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetSpeed (VARIANT value, int& nErrorCode) { m_Speed = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetEqClass1 (VARIANT value, int& nErrorCode) { m_EqClass1 = CheckBYTE(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetEqClass2 (VARIANT value, int& nErrorCode) { m_EqClass2 = CheckBYTE(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetEqClass3 (VARIANT value, int& nErrorCode) { m_EqClass3 = CheckBYTE(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetEqClass4 (VARIANT value, int& nErrorCode) { m_EqClass4 = CheckBYTE(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetEqClass5 (VARIANT value, int& nErrorCode) { m_EqClass5 = CheckBYTE(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetEqPos (VARIANT value, int& nErrorCode) { m_EqPos = CheckBYTE(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetMaxRank (VARIANT value, int& nErrorCode) { m_MaxRank = CheckBYTE(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetSocketNum (VARIANT value, int& nErrorCode) { m_SocketNum = CheckBYTE(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetOptionKind1 (VARIANT value, int& nErrorCode) { m_OptionKind1 = CheckBYTE(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetOption1 (VARIANT value, int& nErrorCode) { m_Option1 = CheckBYTE(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetOptionKind2 (VARIANT value, int& nErrorCode) { m_OptionKind2 = CheckBYTE(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetOption2 (VARIANT value, int& nErrorCode) { m_Option2 = CheckBYTE(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetMissile (VARIANT value, int& nErrorCode) { m_Missile = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetbyDupNum (VARIANT value, int& nErrorCode) { m_byDupNum = CheckBYTE(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetWasteType (VARIANT value, int& nErrorCode) { m_WasteType = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetHeal (VARIANT value, int& nErrorCode) { m_Heal = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetHealTime (VARIANT value, int& nErrorCode) { m_HealTime = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetTimes (VARIANT value, int& nErrorCode) { m_Times = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetCoolTime (VARIANT value, int& nErrorCode) { m_CoolTime = CheckDWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetSpecialEffect (VARIANT value, int& nErrorCode) { m_SpecialEffect = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } BOOL CItem::SetMaterialCode (VARIANT value, int& nErrorCode) { m_MaterialCode = CheckWORD(value, nErrorCode); if(nErrorCode == ERROR_NOTHING) return TRUE; else return FALSE; } CString CItem::GetContentsAll() { CString str, str2; int nColCount = GetColumnCount(); //Ä÷³ÀÇ °³¼ö¸¦ ¸®ÅÏÇÑ´Ù. for(int i = 1; i <= nColCount; i++) { str2 = GetItem(i); if(i == nColCount) str2 += "\r\n"; else str2 += "\t"; str += str2; } return str; } BOOL CItem::SaveData(int nCol, COleVariant value, int& nErrorCode) { BOOL bSuccess = FALSE; unsigned int nNumCol = 1; if(nCol == nNumCol++) bSuccess = SetCode ( value, nErrorCode ); else if(nCol == nNumCol++) bSuccess = SetpszName ( value, nErrorCode ); else if(nCol == nNumCol++) bSuccess = SetNcode1 ( value, nErrorCode ); else if(nCol == nNumCol++) bSuccess = SetNcode2 ( value, nErrorCode ); else if(nCol == nNumCol++) bSuccess = Setd_Ncode3 ( value, nErrorCode ); else if(nCol == nNumCol++) bSuccess = SetwIcode ( value, nErrorCode ); else if(nCol == nNumCol++) bSuccess = SetvIcode ( value, nErrorCode ); else if(nCol == nNumCol++) bSuccess = SetdIcode ( value, nErrorCode ); else if(nCol == nNumCol++) bSuccess = SetbyType ( value, nErrorCode ); else if(nCol == nNumCol++) bSuccess = SetLV ( value, nErrorCode ); else if(nCol == nNumCol++) bSuccess = SetDura ( value, nErrorCode ); else if(nCol == nNumCol++) bSuccess = SetDropLV ( value, nErrorCode ); else if(nCol == nNumCol++) bSuccess = SetbyIsDrop ( value, nErrorCode ); else if(nCol == nNumCol++) bSuccess = SetbyMaterialType ( value, nErrorCode ); else if(nCol == nNumCol++) bSuccess = SetLimitEqLevel ( value, nErrorCode ); else if(nCol == nNumCol++) bSuccess = SetLimitStr ( value, nErrorCode ); else if(nCol == nNumCol++) bSuccess = SetLimitDex ( value, nErrorCode ); else if(nCol == nNumCol++) bSuccess = SetLimitInt ( value, nErrorCode ); else if(nCol == nNumCol++) bSuccess = SetLimitSkill1 ( value, nErrorCode ); else if(nCol == nNumCol++) bSuccess = SetLimitSkill2 ( value, nErrorCode ); else if(nCol == nNumCol++) bSuccess = SetMinDamage ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetMaxDamage ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetPhyAttRate ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetPhyAttSpeed ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetPhyDef ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetPhyAvoid ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetAttType ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetAttRange ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetDefType ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetMagicAttMinDamgage ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetMagicAttMaxDamgage ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetMagicAttSpeed ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetMagicDef ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetSpeed ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetEqClass1 ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetEqClass2 ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetEqClass3 ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetEqClass4 ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetEqClass5 ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetEqPos ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetMaxRank ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetSocketNum ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetOptionKind1 ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetOption1 ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetOptionKind2 ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetOption2 ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetMissile ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetbyDupNum ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetWasteType ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetHeal ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetHealTime ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetTimes ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetCoolTime ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetSpecialEffect ( value, nErrorCode); else if(nCol == nNumCol++) bSuccess = SetMaterialCode ( value, nErrorCode); return bSuccess; } //Ä÷³ ³Ñ¹ö¿¡ ÀÇÇØ ¾ÆÀÌÅÛÀ» ¾ò´Â´Ù. CString CItem::GetItem(int nCol) { int nNum = 1; CString str; if(nCol == nNum++) str = GetTextFromWORD(m_Code); else if(nCol == nNum++) str = m_pszName; else if(nCol == nNum++) str = GetTextFromWORD(m_Ncode1); else if(nCol == nNum++) str = GetTextFromWORD(m_Ncode2); else if(nCol == nNum++) str = GetTextFromWORD(m_d_Ncode3); else if(nCol == nNum++) str = GetTextFromWORD(m_wIcode); else if(nCol == nNum++) str = GetTextFromWORD(m_vIcode); else if(nCol == nNum++) str = GetTextFromWORD(m_dIcode); else if(nCol == nNum++) str = GetTextFromWORD(m_byType); else if(nCol == nNum++) str = GetTextFromBYTE(m_LV); else if(nCol == nNum++) str = GetTextFromBYTE(m_Dura); else if(nCol == nNum++) str = GetTextFromWORD(m_DropLV); else if(nCol == nNum++) str = GetTextFromBYTE(m_byIsDrop); else if(nCol == nNum++) str = GetTextFromBYTE(m_byMaterialType); else if(nCol == nNum++) str = GetTextFromWORD(m_LimitEqLevel); else if(nCol == nNum++) str = GetTextFromWORD(m_LimitStr); else if(nCol == nNum++) str = GetTextFromWORD(m_LimitDex); else if(nCol == nNum++) str = GetTextFromWORD(m_LimitInt); else if(nCol == nNum++) str = GetTextFromWORD(m_LimitSkill1); else if(nCol == nNum++) str = GetTextFromWORD(m_LimitSkill2); else if(nCol == nNum++) str = GetTextFromWORD(m_MinDamage); else if(nCol == nNum++) str = GetTextFromWORD(m_MaxDamage); else if(nCol == nNum++) str = GetTextFromWORD(m_PhyAttRate); else if(nCol == nNum++) str = GetTextFromWORD(m_PhyAttSpeed); else if(nCol == nNum++) str = GetTextFromWORD(m_PhyDef); else if(nCol == nNum++) str = GetTextFromBYTE(m_PhyAvoid); else if(nCol == nNum++) str = GetTextFromBYTE(m_AttType); else if(nCol == nNum++) str = GetTextFromFLOAT(m_AttRange); else if(nCol == nNum++) str = GetTextFromBYTE(m_DefType); else if(nCol == nNum++) str = GetTextFromWORD(m_MagicAttMinDamgage); else if(nCol == nNum++) str = GetTextFromWORD(m_MagicAttMaxDamgage); else if(nCol == nNum++) str = GetTextFromWORD(m_MagicAttSpeed); else if(nCol == nNum++) str = GetTextFromWORD(m_MagicDef); else if(nCol == nNum++) str = GetTextFromWORD(m_Speed); else if(nCol == nNum++) str = GetTextFromBYTE(m_EqClass1); else if(nCol == nNum++) str = GetTextFromBYTE(m_EqClass2); else if(nCol == nNum++) str = GetTextFromBYTE(m_EqClass3); else if(nCol == nNum++) str = GetTextFromBYTE(m_EqClass4); else if(nCol == nNum++) str = GetTextFromBYTE(m_EqClass5); else if(nCol == nNum++) str = GetTextFromBYTE(m_EqPos); else if(nCol == nNum++) str = GetTextFromBYTE(m_MaxRank); else if(nCol == nNum++) str = GetTextFromBYTE(m_SocketNum); else if(nCol == nNum++) str = GetTextFromBYTE(m_OptionKind1); else if(nCol == nNum++) str = GetTextFromBYTE(m_Option1); else if(nCol == nNum++) str = GetTextFromBYTE(m_OptionKind2); else if(nCol == nNum++) str = GetTextFromBYTE(m_Option2); else if(nCol == nNum++) str = GetTextFromWORD(m_Missile); else if(nCol == nNum++) str = GetTextFromBYTE(m_byDupNum); else if(nCol == nNum++) str = GetTextFromWORD(m_WasteType); else if(nCol == nNum++) str = GetTextFromWORD(m_Heal); else if(nCol == nNum++) str = GetTextFromWORD(m_HealTime); else if(nCol == nNum++) str = GetTextFromWORD(m_Times); else if(nCol == nNum++) str = GetTextFromDWORD(m_CoolTime); else if(nCol == nNum++) str = GetTextFromWORD(m_SpecialEffect); else if(nCol == nNum++) str = GetTextFromWORD(m_MaterialCode); return str; }