#pragma once #include "PacketStruct.h" class ServerSession; class Handler_SMA { public: Handler_SMA(void); ~Handler_SMA(void); static VOID OnHandler_MO_RTTG_SERVERSHUTDOWN_ANS( ServerSession* pSession, MSG_BASE* pMsg, int nSize ); static VOID OnHandler_MO_RTTG_ALL_SERVER_STATUS_NTF( ServerSession* pSession, MSG_BASE* pMsg, int nSize ); };