#pragma once #include "ServerInfo.h" #include "Constant.h" class UnitServer { public: UnitServer(); ~UnitServer(); VOID Release(); VOID SetServerInfo( ServerInfo *pInfo ) { m_ServerInfo = *pInfo; } ServerInfo & GetServerInfo() { return m_ServerInfo; } VOID SetServerStatus( eSERVER_STATUS status ); eSERVER_STATUS GetServerStatus(){ return m_ServerInfo.GetServerStatus(); } // ¼­¹ö ±¸µ¿, Á¾·á, ÆÐÄ¡ VOID ExecuteStart( DWORD dwUserKey ); VOID ExecuteEnd( DWORD dwUserKey ); BOOL ExecutePatch( DWORD dwUserKey ); VOID ExecuteForceDisconnect( DWORD dwUserKey ); VOID SerializeServerInfoStream( SERVER_TOTAL_INFO & OUT rServerTotInfo ); VOID SerializeServerInfoStreamForUser( SERVER_TOTAL_INFO & OUT rServerTotInfo, DWORD dwUserGUID ); VOID SerializeFtpInfoStreamForUser( FTP_TOTAL_INFO & OUT rFtpTotInfo, DWORD dwUserGUID ); #ifdef __20080312__SOLARAUTH_SERVER_PATCH VOID SerializeScriptFolderInfoStream( SCRIPTFOLDER_TOTAL_INFO& OUT rSCFolderTotInfo, DWORD dwUserGUID ); #endif public: DWORD GetKey() { return m_ServerInfo.GetServerInfoEx().m_dwServerKey; } BYTE GetWorld(){ return m_ServerInfo.GetServerInfoEx().m_byWorld; } BYTE GetChannel(){ return m_ServerInfo.GetServerInfoEx().m_byChannel; } BYTE GetServerType(){ return m_ServerInfo.GetServerInfoEx().m_byServerType; } BYTE GetServerNum(){ return m_ServerInfo.GetServerInfoEx().m_byServerNum; } private: BOOL IsEnablePatch(); BOOL IsEnableEnd(); BOOL IsEnableStart(); BOOL IsEnableForceDisconnect(); eRC_SERVER_CONSTANT GetResultServerStatus( eSERVER_STATUS status ); private: ServerInfo m_ServerInfo; };