#include "SunClientPrecompiledHeader.h" #include "AskReturnPartyDialog.h" #include "uiAssistMan/uiAssistMan.h" #include "GameConst_Color.h" #include "uiPartyMan/uiPartyMan.h" #include "Application.h" //------------------------------------------------------------------------------ AskReturnPartyDialog::AskReturnPartyDialog(InterfaceManager* ui_man) : AskDialog(ui_man) { } //------------------------------------------------------------------------------ AskReturnPartyDialog::~AskReturnPartyDialog() { } //------------------------------------------------------------------------------ void AskReturnPartyDialog::OnUpdateSolarDialog() { if (this->GetStatus() == ASK_STATUS_OK) { this->DoIt(); SetStatus(ASK_STATUS_NORMAL); } else if (this->GetStatus() == ASK_STATUS_CANCEL) { this->Cancel(); SetStatus(ASK_STATUS_NORMAL); } } //------------------------------------------------------------------------------ void AskReturnPartyDialog::MessageProc(SI_MESSAGE * pMessage) { switch(pMessage->eResultMsg) { case RT_MSG_LBUTTONCLICK: { switch(getCtrlIDToPos(pMessage->dwCtrlID)) { case ASK_OK: { this->m_status = ASK_STATUS_OK; } break; case ASK_CANCEL: { this->m_status = ASK_STATUS_CANCEL; } break; } } break; default: { SolarDialog::MessageProc(pMessage); } break; } } //------------------------------------------------------------------------------ void AskReturnPartyDialog::OnShowWindow(BOOL val) { if (val) { MoveCenter(); SetTexts(); g_InterfaceManager.LockDlgs(IM_ASSIST_MANAGER::RETURN_PARTY_DIALOG); // È­¸é ¶ô } else { g_InterfaceManager.UnLockDlgs(); } } //------------------------------------------------------------------------------ void AskReturnPartyDialog::OnRenderSolarDialog() { if (GetDialogWZ()->IsState(WZ_SHOW) == true) { POINT pt = g_pApplication->Get2DModeMapping(); RECT rc; SetRect(&rc, 0, 0, pt.x, pt.y); g_pSunRenderer->ColorFill(WzColor_RGBA(0,0,0,128), 0, 0, (float)rc.right,(float)rc.bottom); g_InterfaceManager.AttachFirstDialog(IM_ASSIST_MANAGER::RETURN_PARTY_DIALOG); GetDialogWZ()->OnDraw(true); } } //------------------------------------------------------------------------------ void AskReturnPartyDialog::SetTexts() { // 5238 ºñÁ¤»ó Á¾·á°¡ µÇ±â ÀÌÀü¿¡ ÆÄƼ·Î º¹±Í ÇϽðڽÀ´Ï±î? TCHAR message[INTERFACE_STRING_LENGTH] ={0,}; g_InterfaceManager.GetInterfaceString(5238, message); InsertMessage(message, c_InterfaceBKColor, c_InterfaceTextColor); } //------------------------------------------------------------------------------ void AskReturnPartyDialog::DoIt() { uiPartyMan* party_manager = GET_DIALOG_MANAGER(uiPartyMan, UIMAN_PARTY); if(party_manager) { party_manager->NET_SEND_CG_PARTY_RETURN_C2G_MEMBER_QUERY_ACK(true); } ShowInterface(FALSE); } //------------------------------------------------------------------------------ void AskReturnPartyDialog::Cancel() { uiPartyMan* party_manager = GET_DIALOG_MANAGER(uiPartyMan, UIMAN_PARTY); if(party_manager) { party_manager->NET_SEND_CG_PARTY_RETURN_C2G_MEMBER_QUERY_ACK(false); } ShowInterface(FALSE); }