#include "SunClientPrecompiledHeader.h" #ifdef _NA_006088_20120910_CHAOS_ZONE_FREE_PVP #include "FreePVPScene.h" //---------------------------------------------------------------------------- void FreePVPScene::ParsePacket(MSG_BASE* message) { switch (message->m_byCategory) { case CG_SYNC: { OnRecvCG_SYNC(message); } break; case CG_STATUS: { OnRecvCG_STATUS(message); } break; default: { BattleScene::ParsePacket(message); } break; } } //---------------------------------------------------------------------------- void FreePVPScene::OnRecvCG_SYNC(MSG_BASE* message) { BattleScene::OnRecvCG_SYNC( message ); } //---------------------------------------------------------------------------- /** */ void FreePVPScene::OnRecvCG_STATUS(MSG_BASE* message) { BattleScene::OnRecvCG_STATUS(message); } #endif //_NA_006088_20120910_CHAOS_ZONE_FREE_PVP