// GameResourceInterface.cpp // (SUN_SECURE) #include "SunClientPrecompiledHeader.h" #include #include "IGameResourceInClient.h" #include "GlobalFunc.h" #undef DECL_GRES_HASH #define DECL_GRES_HASH(name, val, val2) \ uREG_NODE IWzGResTableInClient::##name( uREG_NODE* pARGs ) //¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦´ // ±âº» Æ÷¸Ë // typedef uREG_PV (*IGResHandler)( uREG_NODE* ); // uREG_NODE : { ARG0, ARG1, ARG2, ARG3 } // (~~) // uREG_NODE : { ... } // uREG_NODE : { NULL, NULL, NULL, NULL } // (NONE) // uREG_NODE : { NULL, NULL, NULL, NULL } DECL_GRES_HASH(EMPTY_CODE , 001, 001) { uREG_NODE uRET; ZeroMemory( &uRET, sizeof(uRET) ); uRET.EX = TRUE; return uRET; } // uREG_NODE : { BYTE*, NULL, NULL, NULL } // ARG0.PTRB[0] = HIGH, ARG0.PTRB[1] = MIDDLE, ARG0.PTRB[2] = LOW // uREG_NODE : uRET { TRUE } DECL_GRES_HASH(GET_PROTOCOL_VERSION_A , 002, 002) { uREG_NODE uRET; pARGs->PTRB[0] = C2S_HIGH_VERSION_NO; pARGs->PTRB[1] = C2S_MIDDLE_VERSION_NO; pARGs->PTRB[2] = C2S_LOW_VERSION_NO; uRET.EX = TRUE; return uRET; } // uREG_NODE : { NULL, NULL, NULL, NULL } // uRET.ARRAY[0] = HIGH, uRET.ARRAY[1] = MIDDLE, uRET.ARRAY[2] = LOW, uRET.ARRAY[3] = CATEGORY_GENERATOR_250 // uREG_NODE : uRET DECL_GRES_HASH(GET_PROTOCOL_VERSION_B , 002, 003) { uREG_NODE uRET; uRET.ARRAY[0].EX = C2S_HIGH_VERSION_NO; uRET.ARRAY[1].EX = C2S_MIDDLE_VERSION_NO; uRET.ARRAY[2].EX = C2S_LOW_VERSION_NO; uRET.ARRAY[3].EX = CATEGORY_GENERATOR_250; return uRET; } // uREG_NODE : { NULL, NULL, NULL, NULL } // uRET.EX = CryptManager::GetMolaProtocolCRC() // uREG_NODE : uRET DECL_GRES_HASH(GET_MOLA_PROTOCOL_CRC , 003, 001) { uREG_NODE uRET; uRET.EX = CryptManager::GetMolaProtocolCRC(); return uRET; } // uREG_NODE : { NULL, NULL, NULL, NULL } // uRET.EX = NATION_CODE+CATEGORY_ODD_NUMBER // uREG_NODE : uRET DECL_GRES_HASH(GET_NATION_CODE_A , 003, 003) { uREG_NODE uRET; uRET.EX = NATION_CODE + CATEGORY_ODD_NUMBER; return uRET; } // uREG_NODE : { NULL, NULL, NULL, NULL } // uRET.EX = NATION_CODE+PROTOCOL_ODD_NUMBER // uREG_NODE : uRET DECL_GRES_HASH(GET_NATION_CODE_B , 004, 004) { uREG_NODE uRET; uRET.EX = NATION_CODE + PROTOCOL_ODD_NUMBER; return uRET; } // uREG_NODE : { º°µµ Á¤ÀÇ } // (º°µµ Á¤ÀÇ) // uREG_NODE : { º°µµ Á¤ÀÇ } DECL_GRES_HASH(CALCULATION_T1 , 005, 005) { uREG_NODE uRET; ZeroMemory( &uRET, sizeof(uRET) ); return uRET; } // uREG_NODE : { º°µµ Á¤ÀÇ } // (º°µµ Á¤ÀÇ) // uREG_NODE : { º°µµ Á¤ÀÇ } DECL_GRES_HASH(CALCULATION_T2 , 006, 006) { uREG_NODE uRET; ZeroMemory( &uRET, sizeof(uRET) ); return uRET; } // uREG_NODE : { º°µµ Á¤ÀÇ } // (º°µµ Á¤ÀÇ) // uREG_NODE : { º°µµ Á¤ÀÇ } DECL_GRES_HASH(CALCULATION_T3 , 007, 007) { uREG_NODE uRET; ZeroMemory( &uRET, sizeof(uRET) ); return uRET; } // uREG_NODE : { º°µµ Á¤ÀÇ } // (º°µµ Á¤ÀÇ) // uREG_NODE : { º°µµ Á¤ÀÇ } DECL_GRES_HASH(CALCULATION_T4 , 008, 008) { uREG_NODE uRET; ZeroMemory( &uRET, sizeof(uRET) ); return uRET; } // uREG_NODE : { º°µµ Á¤ÀÇ } // (º°µµ Á¤ÀÇ) // uREG_NODE : { º°µµ Á¤ÀÇ } DECL_GRES_HASH(CALCULATION_T5 , 009, 009) { uREG_NODE uRET; ZeroMemory( &uRET, sizeof(uRET) ); return uRET; } // uREG_NODE : { NULL, NULL, NULL, NULL } // uRET.EX = clock_function::GetTickCount() // uREG_NODE : uRET DECL_GRES_HASH(GET_TICK_COUNT , 011, 011) { uREG_NODE uRET; uRET.EX = clock_function::GetTickCount(); return uRET; } // uREG_NODE : { NULL, NULL, NULL, NULL } // uRET.PTR = ([GAMESERVER][SEND_INFO].CProtocolCryptography *) // uREG_NODE : uRET DECL_GRES_HASH(NETWORK_GET_GAME_SEND_CLIENT_CRYPT_INFO , 012, 012) { uREG_NODE uRET; if (g_pNetwork) { uRET.PTR = g_pNetwork->GetSendProtocolCryptography(); } return uRET; } // uREG_NODE : { NULL, NULL, NULL, NULL } // uRET.PTR = ([GAMESERVER][RECV_INFO].CProtocolCryptography *) // uREG_NODE : uRET DECL_GRES_HASH(NETWORK_GET_GAME_RECV_CLIENT_CRYPT_INFO , 012, 013) { uREG_NODE uRET; if (g_pNetwork) { uRET.PTR = g_pNetwork->GetRecvProtocolCryptography(); } return uRET; } // uREG_NODE : { PVOID, WORD, NULL, NULL } // uRET.EX = GlobalFunc::SendPacket( CI_GAMESERVERIDX, pARGs->ARRAY[0].PTR, pARGs->ARRAY[1].EX ); // uREG_NODE : uRET DECL_GRES_HASH(NETWORK_SENDPACKET_TO_GAMESERVER , 014, 014) { uREG_NODE uRET; uRET.EX = GlobalFunc::SendPacket( CI_GAMESERVERIDX, pARGs->ARRAY[0].PTR, pARGs->ARRAY[1].EX ); return uRET; } // uREG_NODE : { CHAR buffer[17], WORD, NULL, NULL } // strncpy( pARG->PTRC, (CHARNAME*), 16 ); pARG->PTRC[16] = '\0'; // uREG_NODE : uRET DECL_GRES_HASH(GET_USER_ID , 015, 015) { uREG_NODE uRET; ZeroMemory( &uRET, sizeof(uRET) ); //strncpy( pARG->PTRC, (CHARNAME*), 16 ); pARG->PTRC[16] = '\0'; return uRET; } //DECL_GRES_HASH(GET_C2S_GAME_SENDCRYPT_INFO_DATA , 100, 100) //DECL_GRES_HASH(GET_C2S_GAME_RECVCRYPT_INFO_DATA , 101, 101) //DECL_GRES_HASH(GET_CHAR_MOVSPD_IN_DATA , 102, 102) //DECL_GRES_HASH(GET_CHAR_MOVSPD_IN_GAME , 103, 103) //DECL_GRES_HASH(GET_S2C_AGENT_SENDCRYPT_INFO_DATA , 104, 104) //DECL_GRES_HASH(GET_S2C_AGENT_RECVCRYPT_INFO_DATA , 105, 105) #undef DECL_GRES_HASH //};