//{{NO_DEPENDENCIES}} // Microsoft Visual C++ generated include file. // Used by GameClient.rc // #define APP_MANIFEST 1 #define IDC_MYICON 2 #define IDD_GAMECLIENT_DIALOG 102 #define IDD_SYSTEM 102 #define IDS_APP_TITLE 103 #define IDD_ABOUTBOX 103 #define IDM_ABOUT 104 #define IDS_SYSTEM_CHECK_KOR 104 #define IDM_EXIT 105 #define IDS_DATA_PATH 105 #define IDS_GAME_PATH 107 #define IDS_SYSTEM_CHECK_MSG 108 #define IDS_SYSTEM_CHECK_MSG_KOR 108 #define IDS_SYSTEM_CHECK_FOREIGN 109 #define IDS_SYSTEM_CHECK_PLZ_WAIT_KOR 110 #define IDS_SYSTEM_CHECK_PLZ_WAIT_FOREIGN 111 #define IDS_SYSTEM_CHECK_MSG_FOREIGN 112 #define IDS_GAME_PATH_JP 113 #define IDS_GAME_PATH_CN 114 #define IDS_GAME_PATH_TW 115 #define IDS_GAME_PATH_GSP 116 #define IDS_REPORT_STRING_FOREIGN 120 #define IDS_REPORT_STRING_KOR 121 #define IDS_STRING106 122 #define IDS_REPORT_STRING_KOR1 122 #define IDS_STRING117 123 #define IDS_REPORT_STRING_KOR2 123 #define IDR_MAINFRAME 128 #define IDD_DIALOG1 131 #define IDD_ARMORKIT 132 #define IDR_VERSION2 133 #define IDR_VERSION 133 #define IDD_MESSAGE_BOX 141 #define IDI_SUNICON 201 #define IDI_SUNICON_CN 202 #define IDI_SUNICON_TW 203 #define IDI_SUNICON_KR 204 #define IDC_ARMORKITALERT_CONTENT 1000 #define IDC_ARMORKITALERT_HEADELINE 1001 #define IDC_MESSAGE_TEXT 1002 #define IDC_STATIC -1 // Áß±¹ ¾ÆÀÌÄÜ Ç¥½Ã¿ë ÄÚµå // ½ÇÇàÆÄÀÏÀÇ ¾ÆÀÌÄÜÀº, rcµîÀÇ ¸®¼Ò½º¿¡ µî·ÏµÈ ¾ÆÀÌÄܵéÁß IDÀÇ °ªÀÌ °¡Àå ³·Àº°ÍÀ¸·Î ÀÚµ¿À¸·Î ¼³Á¤µÇ¹Ç·Î.. // ±¹°¡º° µðÆÄÀÎÀÌ Àִ°æ¿ì ¾Æ·¡ÀÇ Áþ°Å¸®¸¦ ÇØÁÖ¾î¾ßÇÔ #include "../../programcommon/CountryCode.h" // _CN_CHANGE_ICON µðÆÄÀο¡ ¸ÂÃç Á¦°ÅµÇ´Â ÄÚµåÀÌÁö¸¸ ÀÎŬ·çµå ¼ø¼­°¡ ¹Ý´ë¶ó ÀÛµ¿À» ¾ÈÇÔ ±×³É ÁÖ¼®À¸·Î ó¸® // ////_GS_ADD:±¹°¡º° ½ÇÇà¾ÆÀÌÄܺ¯°æ(ID°ªÀÌ ³·¾Æ¾ß ½ÇÇà¾ÆÀÌÄÜÀ¸·Î º¯°æµÈ´Ù) //#ifndef _CN_CHANGE_ICON //#if defined( _CHINA) //#undef IDI_SUNICON_CN //#define IDI_SUNICON_CN 200 //#endif //_CN_CHANGE_ICON ////#elif defined( _JAPAN ) ////#define IDI_SUNICON_JP ////#define IDI_SUNICON_JP 200 //#endif ////_GS_ADD // Next default values for new objects // #ifdef APSTUDIO_INVOKED #ifndef APSTUDIO_READONLY_SYMBOLS #define _APS_NO_MFC 1 #define _APS_NEXT_RESOURCE_VALUE 142 #define _APS_NEXT_COMMAND_VALUE 32771 #define _APS_NEXT_CONTROL_VALUE 1003 #define _APS_NEXT_SYMED_VALUE 110 #endif #endif