#include "SunClientPrecompiledHeader.h" #include "skillslot.h" SkillSlot::SkillSlot(void) { } SkillSlot::~SkillSlot(void) { } SkillSlot::SkillSlot(const SKILLSTREAM & SkillStream): SCSkillSlot(SkillStream) { } VOID SkillSlot::Copy( SCSlot & IN slot ) { SCSkillSlot::Copy( slot ); m_Serial = slot.GetSerial(); SkillSlot & rSkillSlot = (SkillSlot &)slot; } VOID SkillSlot::Clear() { SCSkillSlot::Clear(); }