/** @author -±¤¼ö @since 2008.09 @remarks Á¶ÀýÁ¡ÀÌ 1°³ÀÎ º£Áö¾î°î¼®±âÀú½Ä»ç¿ë */ #pragma once class StateSkill; class SkillStatePoisonDagger : public StateSkill { public: SkillStatePoisonDagger(); virtual ~SkillStatePoisonDagger(void); virtual STATEPROCESS::TYPE OnProcess(Object* pOwner, DWORD CurTime,DWORD dwTick); private: DWORD m_dwDaggerKey; DWORD m_bAniStop; };