#ifndef __TEST_UI_SCENE_EXT00_H__ #define __TEST_UI_SCENE_EXT00_H__ //------------------------------------------------------------------------------ /** @class TestUIScene User interface's test (C) 2005 ckbang */ #include "TestUIScene.h" class TestUIScene_Ext00 : public SceneBase { public: TestUIScene_Ext00(void); virtual ~TestUIScene_Ext00(void); virtual void Activate(); // Ȱ¼ºÈ­ µÇ¾úÀ» ¶§ virtual BOOL Init(); // ÃʱâÈ­, ·Îµù virtual BOOL Process( DWORD dwTick ); // ¸ÞÀÎ °è»ê virtual BOOL Render( DWORD dwTick ); // ¸ÞÀÎ ·£´õ¸µ virtual void Release(); // Á¾·á virtual void ParsePacket( MSG_BASE * pMsg ); // ³×Æ®¿öÅ© ÆÐŶ ó¸® virtual void RenderText(); virtual void ProcessKeyInput(DWORD dwTick); }; // global instance extern TestUIScene_Ext00 g_TestUIScene_Ext00; //------------------------------------------------------------------------------ #endif // __TEST_UI_SCENE_EXT00_H__