======================================================================== ACTIVE TEMPLATE LIBRARY : gameLogic_Sun Project Overview ======================================================================== AppWizard has created this gameLogic_Sun project for you to use as the starting point for writing your Dynamic Link Library (DLL). This project is implemented with Visual C++ attributes. This file contains a summary of what you will find in each of the files that make up your project. gameLogic_Sun.vcproj This is the main project file for VC++ projects generated using an Application Wizard. It contains information about the version of Visual C++ that generated the file, and information about the platforms, configurations, and project features selected with the Application Wizard. _gameLogic_Sun.idl This file will be generated by the compiler when the project is built. It will contain the IDL definitions of the type library, the interfaces and co-classes defined in your project. This file will be processed by the MIDL compiler to generate: C++ interface definitions and GUID declarations (_gameLogic_Sun.h) GUID definitions (_gameLogic_Sun_i.c) A type library (_gameLogic_Sun.tlb) Marshaling code (_gameLogic_Sun_p.c and dlldata.c) gameLogic_Sun.cpp This file contains the object map and the implementation of your DLL's exports. gameLogic_Sun.rc This is a listing of all of the Microsoft Windows resources that the program uses. gameLogic_Sun.def This module-definition file provides the linker with information about the exports required by your DLL. It contains exports for: DllGetClassObject DllCanUnloadNow GetProxyDllInfo DllRegisterServer DllUnregisterServer ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named gameLogic_Sun.pch and a precompiled types file named StdAfx.obj. Resource.h This is the standard header file that defines resource IDs. ///////////////////////////////////////////////////////////////////////////// Proxy/stub DLL project and module definition file: gameLogic_Sunps.vcproj This file is the project file for building a proxy/stub DLL if necessary. The IDL file in the main project must contain at least one interface and you must first compile the IDL file before building the proxy/stub DLL. This process generates dlldata.c, gameLogic_Sun_i.c and gameLogic_Sun_p.c which are required to build the proxy/stub DLL. gameLogic_Sunps.def This module definition file provides the linker with information about the exports required by the proxy/stub. /////////////////////////////////////////////////////////////////////////////