#include "stdafx.h" #include "Global.h" #include eCLASS_TYPE CharTypeToClassType(const eCHAR_TYPE char_type) { switch(char_type) { case eCHAR_BERSERKER: return eCLASS_BERSERKER; case eCHAR_DRAGON: return eCLASS_DRAGON; case eCHAR_SHADOW: return eCLASS_SHADOW; case eCHAR_VALKYRIE: return eCLASS_VALKYRIE; case eCHAR_ELEMENTALIST: return eCLASS_ELEMENTALIST; case eCHAR_MYSTIC: // _NA_004965_20120613_NEW_CHARACTER_MYSTIC return eCLASS_MYSTIC; case eCHAR_HELLROID: //_NA_000000_20130812_NEW_CHARACTER_HELLROID return eCLASS_HELLROID; case eCHAR_WITCHBLADE: //_NA_007514_20140828_NEW_CHARACTER_WITCHBLADE return eCLASS_WITCHBLADE; } return eCLASS_NONE; } std::string ToString(const WzVector& vec) { char buf[128]; sprintf(buf, "(%5.2f, %5.2f, %5.2f)", vec.x, vec.y, vec.z); return buf; }