#ifndef __PROTOCOL_DM_H__ #define __PROTOCOL_DM_H__ //------------------------------------------------------------------------------------------------------- // * Prefix // C : Client // G : Game Server // M : Master Server // D : DBP Server // // * Postfix // SYN - Server¿¡ ¿äû // ACK - ¿äû¿¡ ´ëÇÑ Çã¶ô // NAK - ¿äû¿¡ ´ëÇÑ °ÅºÎ // CMD - ServerÀÇ ¸í·É // BRD - Server°¡ µ¿±âÈ­ °ü·Ã ³»¿ëÀ» ¾Ë¸² // DBR - DBProxy¿¡¼­¸¸ »ç¿ëÇÔ! // // * ÇÁ·ÎÅäÄÝ Naming Rule // Prefix_Ä«Å×°í¸®¸í_ÇÁ·ÎÅäÄݸí_Postfix // ex) CG_CONNECTION_REGISTER_SYN // //------------------------------------------------------------------------------------------------------- /// Ä«Å×°í¸® enum eDM_CATEGORY { DM_CONNECTION = 130, // (WAVERIX) (WARNING) ¼­¹ö°£ Ä«Å×°í¸® ½ÃÀÛ ¹øÈ£ ÁÖÀÇÇÒ °Í. DM_OPERATION, MZ_CONNECTION, // < SUN_CODE_DELETE_RESERVED MZ_GUILD, // CHANGES: f110523.5L DM_MAX, }; /// ÇÁ·ÎÅäÄÝ enum eDM_CONNECTION_PROTOCOL { DM_CONNECTION_SERVER_INFO_CMD, DM_CONNECTION_DISCONNECT_CMD = 200, DM_CONNECTION_PHASE_SHIFT_CMD = 201, DM_CONNECTION_BLOCK_CMD = 202, DM_CONNECTION_GROUND_CMD, // NOTE: f110617.1L }; enum eDM_OPERATION_PROTOCOL { // DM_OPERATION_SERVERSHUTDOWN_REQ, // DM_OPERATION_SERVERSHUTDOWN_ANS, }; #if SUN_CODE_DELETE_RESERVED enum eMZ_CONNECTION_PROTOCOL { MZ_SERVER_INFO_CMD, MZ_CONNECTION_DISCONNECT_CMD = 200, MZ_CONNECTION_PHASE_SHIFT_CMD = 201, MZ_CONNECTION_BLOCK_CMD = 202, }; #endif //__NA001254_20090109_RTTG_FUNC_ADD enum eMZ_GUILD_PROTOCOL { MZ_GUILD_NAME_CHANGE_SYN, MZ_GUILD_NAME_CHANGE_ACK, MZ_GUILD_NAME_CHANGE_NAK, }; #endif // __PROTOCOL_DM_H__