#pragma once #include class GuildScriptParserManager : public ScriptParserManager { public: GuildScriptParserManager(void); ~GuildScriptParserManager(void); public: // GAMESERVER¿¡ ƯȭµÊ.. °¢ ¼­¹ö¿¡ ƯȭµÈ ÆÄ¼­ ·Îµå ÇÔ¼ö¸¦ ¿©±â¼­ ¼±¾ð. virtual VOID InitParserPool( VOID* pPoolOption ); virtual BOOL RegisterParser(); virtual VOID DestroyInstanceEx(); };