#pragma once #include "ServerSessionEx.h" class AgentServerSession : public ServerSessionEx { __DECL_CUSTOMPOOL_PTR( AgentServerSession ) public: AgentServerSession(void); virtual ~AgentServerSession(void); inline virtual eSERVER_TYPE GetServerType() { return AGENT_SERVER; } protected: virtual void OnRecv( BYTE * pMsg, WORD wSize ); };