#pragma once #include class ClientScriptParserManager : public ScriptParserManager { public: ClientScriptParserManager(void); ~ClientScriptParserManager(void); public: virtual VOID InitParserPool( VOID* pPoolOption ); virtual BOOL RegisterParser(); virtual VOID DestroyInstanceEx(); bool ReloadScript(const char* old_filename, const char* new_filename, int pool_size); #ifdef _DH_OS_LANGUAGETYPE bool UpdateMessageScript(); #endif//_DH_OS_LANGUAGETYPE };