#include "SunClientPrecompiledHeader.h" #pragma once #ifdef _NA_005026_20120527_CHAOS_ZONE_BATTLE_GROUND #include "uiBase.h" #include "SSQScene.h" #include #include "FTextParser.h" #include "FTextSentence.h" #include "FTextRender.h" #include #include class uiChaosZoneSSQ : public uiBase, public SCItemSlotContainer { enum UIControlPos { kControl_Picture_P021 = 0, // º¸»ó½½·Ô (À妽º 0ºÎÅÍ..) kControl_Picture_P023, kControl_Picture_P024, kControl_Picture_P025, // º¸»ó½½·Ô ³¡ kControl_Button_B999, kControl_Text_T999, kControl_Button_B005, kControl_Text_S000, kControl_Picture_P001, kControl_Picture_P005, kControl_Picture_P019, kControl_List_L000, kControl_Text_S004, kControl_Text_S001, kControl_Text_S002, kControl_Text_S005, kControl_Text_S003, kControl_Text_S006, kControl_Picture_P008, kControl_Picture_P009, kControl_Picture_P011, kControl_Picture_P012, kControl_Picture_P013, kControl_Picture_P014, kControl_Button_B000, kControl_Button_B001, kControl_Button_B002, kControl_Button_B003, kControl_Button_B004, kControl_Button_B007, kControl_Size, }; enum { kSlotTotalCount = kControl_Picture_P025 - kControl_Picture_P021 + 1, }; public: static const DWORD kDialog_ID; public: uiChaosZoneSSQ(InterfaceManager* ui_manager); virtual ~uiChaosZoneSSQ(); virtual void Init(CDrawBase* draw_base); virtual void Release(); virtual void MessageProc(SI_MESSAGE* message); virtual void NetworkProc(MSG_BASE* recv_packet); virtual void OnUpdateSolarDialog(); virtual void OnRenderSolarDialog(); virtual void OnShowWindow(BOOL is_show); private: bool OnLButtonClick(SI_MESSAGE* message); bool OnRButtonClick(SI_MESSAGE* message); bool OnMouseOver(SI_MESSAGE* message); void UpdateSSQInfo(); void RenderSSQTime(); void RenderTooltip(); void InitRewardItemSlot(); RC::eSLOT_INSERT_RESULT InsertSlot(POSTYPE at_pos, DWORD type_code, DWORD type_index); BOOL DeleteSlot(POSTYPE at_pos, SCSlot* slot_out); void DeleteAllSlot(); void ReFreshRenderSlot(); private: CDrawBase* draw_base_; bool loaded_texture_; HANDLE number_texture_; SYSTEMTIME ssq_system_time; typedef nsSSQ::SSQTicketTimeInfo SSQTIMEINFO; SSQTIMEINFO::eTM ssq_current_state; ItemUnitRenderer* item_unit_renderer_; }; #endif //_NA_005026_20120527_CHAOS_ZONE_BATTLE_GROUND