//------------------------------------------------------------------------------ // uiItemDivMan_main.cpp // (C) 2006 ckbang //------------------------------------------------------------------------------ #include "SunClientPrecompiledHeader.h" #include "globalfunc.h" #include "uiItemDivMan.h" #include "uiItemDiv/uiItemDiv.h" #include "uiItemShopDiv/uiItemShopDiv.h" //------------------------------------------------------------------------------ /** */ uiItemDivMan::uiItemDivMan(InterfaceManager *pUIMan) : uiBaseMan(pUIMan) { } //------------------------------------------------------------------------------ /** */ void uiItemDivMan::OnInitialize() { _LoadUI(); } //------------------------------------------------------------------------------ /** */ void uiItemDivMan::NET_SEND_CG_ITEM_DIVIDE_SYN(POSTYPE fromPos, POSTYPE toPos, DURATYPE fromNum, DURATYPE toNum) { MSG_CG_ITEM_DIVIDE_SYN sync; sync.m_fromPos = fromPos; sync.m_toPos = toPos; sync.m_fromNum = fromNum; sync.m_toNum = toNum; GlobalFunc::SendPacketToGameServer(&sync, sizeof (sync)); } //------------------------------------------------------------------------------ // EOF //------------------------------------------------------------------------------