#ifndef __USER_INTERFACE_MANAGER_MISSION_DESC_H__ #define __USER_INTERFACE_MANAGER_MISSION_DESC_H__ //------------------------------------------------------------------------------ /** @class uiMissionDescMan interface manager for a party (C) 2005 ckbang */ //#include "uiMissionDescMan_def.h" //#include "uibaseman.h" //class uiMissionDescMan : // public uiBaseMan //{ //public: // uiMissionDescMan(InterfaceManager *pUIMan); // virtual ~uiMissionDescMan(); // // //-------------------------------------------------------------------------- // // init/release // // //public: // virtual void Init(CDrawBase* pDrawBase); // virtual void Release(); // // //-------------------------------------------------------------------------- // // functions // // //public: // void RenderMissionDesc(); // bool IsShowMissionDesc(); // void ToggleMissionDesc(); // void SetMissionDesc(MAPCODE MapCode); // void FreeMissionDesc(); // // //-------------------------------------------------------------------------- // // procedure // // //public: // virtual void NetworkProc( MSG_BASE * pMsg ); // Pure // // //-------------------------------------------------------------------------- // // member vars // // //private: // HANDLE m_hMissionDescTex; // bool m_bShowMissionDesc; // bool m_bShowTexture; // int m_iShowTextureIdx; //}; // ////------------------------------------------------------------------------------ ///** //*/ //inline //bool //uiMissionDescMan::IsShowMissionDesc() //{ // return m_bShowMissionDesc; //} //------------------------------------------------------------------------------ #endif // __USER_INTERFACE_MANAGER_MISSION_DESC_H__