#include "SunClientPrecompiledHeader.h" #if !defined(_NA_006802_20130704_REORGANIZATION_RANK_SYSTEM) #include "uiMissionRankMan.h" #include "uiMissionRankTimer/uiMissionRankTimer.h" #include "uiMissionRankEnding/uiMissionRankEnding.h" #include "uiMissionRankList/uiMissionRankList.h" #include "uiMissionRankGamble/uiMissionRankGamble.h" #include "uiRankMenu/uiRankMenu.h" #include "interfacemanager.h" const DWORD IM_MISSION_RANK_MANAGER::RankMenu = StrToWzID("0906"); const DWORD IM_MISSION_RANK_MANAGER::MissionRankList = StrToWzID("0903"); const DWORD IM_MISSION_RANK_MANAGER::PointRankList = StrToWzID("0904"); const DWORD IM_MISSION_RANK_MANAGER::RankTimer = StrToWzID("0900"); const DWORD IM_MISSION_RANK_MANAGER::RankEnding = StrToWzID("0901"); const DWORD IM_MISSION_RANK_MANAGER::RankGamble = StrToWzID("0902"); BOOL uiMissionRankMan::_LoadUI() { m_pUIPointList = CreateUIDialog( IM_MISSION_RANK_MANAGER::PointRankList, "Data\\Interface\\90_4_Lank_List.iwz", this ); m_pUIRankMenu = CreateUIDialog( IM_MISSION_RANK_MANAGER::RankMenu, "Data\\Interface\\90_6_Rank_menu.iwz", this ); m_pUIRankTimer = CreateUIDialog( IM_MISSION_RANK_MANAGER::RankTimer, "Data\\Interface\\90_timer.iwz", this ); m_pUIRankEnding = CreateUIDialog( IM_MISSION_RANK_MANAGER::RankEnding, "Data\\Interface\\90_1_Mission_End.iwz", this ); m_pUIRankList = CreateUIDialog( IM_MISSION_RANK_MANAGER::MissionRankList, "Data\\Interface\\90_3_Lank_List.iwz", this ); m_pUIRankGamble = CreateUIDialog( IM_MISSION_RANK_MANAGER::RankGamble, "Data\\Interface\\90_2_Lank_gamble.iwz", this ); return TRUE; } #endif // _NA_006802_20130704_REORGANIZATION_RANK_SYSTEM