#pragma once #include "uiBaseMan.h" #include "uiSSQSystemtime/uiSSQSystemWindow.h" #include "uiSSQEnterWindow/uiSSQEnterWindow.h" #include "uiSSQRewardWindow/uiSSQRewardWindow.h" #include "uiSSQDiceWindow/uiSSQDiceWindow.h" struct IM_SSQ_MANAGER { static const DWORD SSQ_SYSTEMTIME; static const DWORD SSQ_ENTER_WINDOW; static const DWORD SSQ_REWARD_WINDOW; static const DWORD SSQ_DICE_WINDOW; }; class uiSSQManager : public uiBaseMan { public: uiSSQManager( InterfaceManager * pUIMAN ); private: virtual void OnInitialize(); };