#pragma once #include "uiBaseMan.h" class TargetDialog; class uiTargetZoneMarkDialog; class uiTargetAggro; struct IM_TARGET_MANAGER { static const DWORD TARGET_DIALOG; static const DWORD TARGET_ZONEMARK_DIALOG; static const DWORD TARGET_AGGRO; }; class uiTargetMan : public uiBaseMan { public: uiTargetMan(InterfaceManager *pUIMan); public: virtual void OnInitialize(); private: TargetDialog* target_dialog_; uiTargetZoneMarkDialog* target_zonemark_dialog_; uiTargetAggro* target_aggro_dialog_; };