//======================================================================================================================= /** ´ÜÃàâ Ŭ·¡½º @author À¯À翵 @since @remarks */ #pragma once #include class QuickSlotContainer : public SCQuickSlotContainer { public: QuickSlotContainer(void); virtual ~QuickSlotContainer(void); SCSlot * CreateSlot(); virtual VOID Init( POSTYPE MaxSlotSize, SLOTIDX idx = SI_QUICK); virtual BOOL IsEmpty( POSTYPE AtPos ); virtual RC::eSLOT_INSERT_RESULT InsertSlot( POSTYPE AtPos, SCSlot & IN rSlot ); // ½½·Ô¿¡ °´Ã¼ Ãß°¡ virtual BOOL DeleteSlot( POSTYPE AtPos, SCSlot * pSlotOut ); //< ½½·ÔÀÇ °´Ã¼ »èÁ¦ };