[VER1.0] [1.Map_object] xms1 common_object\common_object_giftbos01.wzu //¼±¹°»óÀÚ1 xms2 common_object\common_object_giftbos02.wzu //¼±¹°»óÀÚ2 xms3 common_object\common_object_giftbos03.wzu //¼±¹°»óÀÚ3 xms4 common_object\common_object_giftbos04.wzu //¼±¹°»óÀÚ4 xms5 common_object\common_object_giftbos05.wzu //¼±¹°»óÀÚ5 xms6 common_object\common_object_giftbos06.wzu //¼±¹°»óÀÚ6 xms7 common_object\common_object_giftbos07.wzu //¼±¹°»óÀÚ7 co01 common_object\anvil01a.WZU //´ëÀå°£¿Àºê co02 common_object\baggage_01.WZU //Áüº¿µû¸® co03 common_object\baggage_02.WZU co04 common_object\bigtank_01.WZU //ÅÊÅ© co05 common_object\bigtank_02.WZU co06 common_object\board_01.WZU //º¸µå co07 common_object\chair_01.WZU //ÀÇÀÚ co08 common_object\chair_02.WZU co09 common_object\chair_03.WZU co10 common_object\common_object_Box01.WZU //»óÀÚ co11 common_object\common_object_Box02.WZU co12 common_object\common_object_mChair02.WZU //ÀÇÀÚ co13 common_object\common_object_table05.WZU //Å×À̺í co14 common_object\common_object_table08.WZU co15 common_object\common_object_warehouse01.WZU //Áü»óÀÚµé co16 common_object\common_object_warehouse02.WZU co17 common_object\common_object_warehouse03.WZU co18 common_object\common_object_warehouse04.WZU co19 common_object\common_object_warehouse05.WZU co20 common_object\table_01.WZU //Å×À̺í co21 common_object\table_02.WZU co22 common_object\tank_01.WZU //µÕ±ÙÅÊÅ© co23 common_object\tank_02.WZU co24 common_object\weapon_01.WZU //¹«±â co25 common_object\wrench_01.WZU //º¥Ä¡ co26 common_object\hammer_01.WZU //¸ÁÄ¡ co27 map01\map01_z05_hang_nippers.WZU //´ÏÆÛ co28 map01\map01_z05_hang_pick.WZU co29 map01\map01_z05_hang_rope.WZU //·ÎÇÁ co30 map01\map01_z05_hang_shovel.WZU //»ð co31 map201\map201_background03_h.WZU //Ç®¹ÙÀ§Àü°æ co32 map207\map207_trash.WZU //ºÎ¼­Áø¹ÙÄû³ª¹«Á¶°¢µé air1 map_battle02\map_battle02_airship01.WZU //¹è¸ð¾çÀ»Çѱⱸ tb01 map207\map207_treebed.WZU //³ª¹«µ¹º£µå trs1 common_object\tree_shadow.WZU //³ª¹«±×¸²ÀÚ tr06 common_object\tree_fence_01.WZU Bc02 barbaric\barbaric_acc01_a_bowl02.WZU //±×¸© Bc03 barbaric\barbaric_acc01_a_bowl03.WZU Bc04 barbaric\barbaric_acc01_a_bowl04.WZU Bc05 barbaric\barbaric_acc01_a_bowl05.WZU Bc06 barbaric\barbaric_acc01_a_sack01.WZU //°î¹° Bc07 barbaric\barbaric_acc01_a_sack02.WZU Bc08 barbaric\barbaric_acc01_a_sack03.WZU Bc09 barbaric\barbaric_acc01_a_sack04.WZU Bc10 barbaric\barbaric_acc01_a_sack05.WZU Bc11 barbaric\barbaric_acc01_a_pot01.WZU //Ç׾Ƹ® Bc13 barbaric\barbaric_acc01_a_pot03.WZU Bc14 barbaric\barbaric_acc01_a_pot04.WZU Bc17 barbaric\barbaric_acc01_a_pot07.WZU Bc24 barbaric\barbaric_acc01_b_pot01.WZU //È£¸®º´ Bc25 barbaric\barbaric_acc01_b_pot02.WZU Bc26 barbaric\barbaric_acc01_b_pot03.WZU Bc27 barbaric\barbaric_acc01_b_pot04.WZU Bc18 barbaric\barbaric_acc01_b_wood01.WZU //°ÅÄ¡´ë Bc49 barbaric\barbaric_acc02_wood01.WZU Bc50 barbaric\barbaric_acc02_wood02.WZU Bc22 barbaric\barbaric_acc01_b_wood05.WZU //½×Àγª¹« Bc23 barbaric\barbaric_fire_02.WZU //ÀåÀÛ ctm1 map_tringel\XmasTree01.WZU //Å©¸®½º¸¶½ºÆ®¸® ho01 map207\map207_house01.WZU //¹Î°¡1 ho02 map207\map207_house02.WZU //¹Î°¡2 ho03 map207\map207_house01_bighouse.WZU //¹Î°¡1Å«Áý ho04 map207\map207_house01_smallhouse.WZU //¹Î°¡1ÀÛÀºÁý ho05 map207\map207_house02_bighouse_shadow.WZU //¹Î°¡2±×¸²ÀÚÁøÁý ho06 map207\map207_house01_shelter.WZU //¹Î°¡1õ¸· ho07 map207\map207_house02_bigroof.WZU //¹Î°¡2ūõ¸· ho08 map207\map207_house02_smallroof.WZU //¹Î°¡2ÀÛÀºÃµ¸· ho09 map207\map207_house01_gold.WZU //¹Î°¡±ÝÀå½Ä 5T21 map205\map205_tent01.WZU //ÅÙÆ®A 5T22 map205\map205_tent01_A.WZU //ÅÙÆ®ºÎ¼ÓA 5T25 map205\map205_tent03.WZU //ÅÙÆ®ºÎ¼Ód WPT1 map207\map207_weapontent.WZU //¹«±âÀúÀåÅÙÆ® ho10 map207\map207_smith.WZU //´ëÀå°£ ho11 map207\map207_smith_weapon.WZU //´ëÀå°£¹«±â²ÈÈù³ª¹« ho12 map207\map207_smith_wood.WZU //¹«±â²ÈÀÌ ar01 common_object\common_object_ladder_A.WZU //»ç´Ù¸® ar02 common_object\common_object_ladder_B.WZU ar03 common_object\common_object_ladder_C.WZU ar04 common_object\sandheap.WZU //¸ð·¡´õ¹Ì ar10 map02\map02_z01_balk1_01.WZU //³ª¹«µé ar11 map02\map02_z01_balk1_02.WZU ar12 map02\map02_z01_balk1_03.WZU ar13 map02\map02_z01_balk2_01.WZU ar14 map02\map02_z01_balk2_03.WZU ar15 map207\map207_blocks01.WZU //±úÁøº®µ¹ ar16 map207\map207_blocks02.WZU ar17 map207\map207_blocks03.WZU st01 map207\map207_ruins01.WZU //ÁýÀ̺μ­Áøµ¹º® st02 map207\map207_ruins02.WZU st03 map207\map207_ruins03.WZU st04 map207\map207_ruins04.WZU st05 map207\map207_support.WZU //³ª¹«ÆÇÃà´ë st06 map207\map207_support01.WZU sup1 map207\map207_support02.WZU //´Ù¸®¾ø´ÂÃà´ë st07 map207\map207_archgate_b01.WZU //¹«³ÊÁø¾ÆÅ©°ÔÀÌÆ® st08 map207\map207_archgate_b02.WZU st09 map207\map207_archgate_b03.WZU st10 map207\map207_archgate_b04.WZU Bb02 map_battle02\map_battle02_bridge02.WZU //³ª¹«1 Bb03 map_battle02\map_battle02_bridge03.WZU //³ª¹«2 Bb04 map_battle02\map_battle02_bridge04.WZU //³ª¹«3 Bb05 map_battle02\map_battle02_bridge05.WZU //HÇü°ñÁ¶ bb06 map207\map207_guard_big01.WZU //Å«Ãà´ë bb07 map207\map207_guard_big02.WZU 5T43 map205\map205_chiefhouse_bundle.WZU //Ä«¸£³ªÅõ½º±º³ª¹«¼ÂÆ®1 sw01 map207\map207_shadow01.WZU sw02 map207\map207_shadow02.WZU sw03 map207\map207_shadow03.WZU sw04 map207\map207_shadow04.WZU sw05 map207\map207_shadow05.WZU sw06 map207\map207_shadow06.WZU sw07 map207\map207_shadow07.WZU sw08 map207\map207_shadow08.WZU sw09 map207\map207_shadow09.WZU sw10 map207\map207_shadow10.WZU sw11 map207\map207_shadow11.WZU sw12 map207\map207_shadow12.WZU se01 map207\map207_shadow_t01.WZU se02 map207\map207_shadow_t02.WZU rk01 map01\rock001.wzu rk02 map01\rock01_02.wzu rk03 map01\rock01_03.wzu rk21 map01\rock02_01.wzu rk22 map01\rock02_02.wzu rk23 map01\rock02_03.wzu sr01 map01\map01_small_rocks01.wzu sr02 map01\map01_small_rocks02.wzu SN09 MAP204\map204_stone01a_09.WZU SN10 MAP204\map204_stone01a_10.WZU SN11 MAP204\map204_stone01a_11.WZU SN12 MAP204\map204_stone01a_12.WZU SN13 MAP204\map204_stone01a_13.WZU SN14 MAP204\map204_stone01a_14.WZU SN15 MAP204\map204_stone01a_15.WZU SN16 MAP204\map204_stone01a_16.WZU SN17 MAP204\map204_stone01a_17.WZU SN18 MAP204\map204_stone01a_18.WZU SN19 map207\map207_stone01.WZU SN20 map207\map207_stone02.WZU SN21 map207\map207_stone03.WZU SN22 map207\map207_stone04.WZU CW01 map02\map02_z01_construction_wood_01.wzu //°ø»çÁß CW02 map02\map02_z01_construction_wood_02.wzu CW03 map02\map02_z01_construction_wood_03.wzu CW04 map02\map02_z01_construction_wood_04.wzu ob01 map205\map205_Observation01.WZU //³ôÀºÃÊ¼Ò¼ÂÆ®1 ob02 map205\map205_Observation02.WZU //³ôÀºÃÊ¼Ò¼ÂÆ®2 ob03 map205\map205_Observation03.WZU //³ôÀºÃÊ¼Ò¼ÂÆ®3 ob04 map205\map205_Observation04.WZU //³ôÀºÃÊ¼Ò¼ÂÆ®4 ob05 map205\map205_Observation05.WZU //³ôÀºÃÊ¼Ò¼ÂÆ®5 ob06 map205\map205_Observation06.WZU //³ôÀºÃÊ¼Ò¼ÂÆ®6 pi01 map207\map207_pillar01.WZU pi02 map207\map207_pillar02.WZU al01 map207\map207_catbody.WZU //Á¦´Ü°í¾çÀÌ al02 map207\map207_cathead.WZU al06 map207\map207_obelisk.WZU //¿Àº§¸®½ºÅ© al04 map207\map207_archtiger01.WZU //¾ÆÄ¡¹ü al05 map207\map207_archtiger02.WZU al07 map207\map207_archgate_a01.WZU //°ÔÀÌÆ® al08 map207\map207_archgate_a02.WZU al09 map207\map207_archgate_a03.WZU exit map207\map207_exit.WZU //ÃâÀÔ±¸ fl01 map207\map207_flag01a.WZU //Ư¼ö»óÁ¡±ê¹ß fl02 map207\map207_flag01b.WZU bfl1 common_object\common_object_map06_flag01.WZU //±ä±ê¹ßÆÄ¶û la01 map207\map207_lab_object01.WZU //¿¬±¸¼Ò¿Àºê la02 map207\map207_lab_object02.WZU la03 map207\map207_lab_object03.WZU la04 map207\map207_lab_object04.WZU la05 map207\map207_lab_object05.WZU la06 map207\map207_lab_object06.WZU la07 map207\map207_lab_object07.WZU la09 map207\map207_lab_object09.WZU la10 map207\map207_footstone_01.WZU //¹ß la11 map207\map207_footstone_02.WZU //¹ß la12 map207\map207_lab_object12.WZU la13 map207\map207_pulley.WZU //µµ¸£·¡ la14 map207\map207_lab_window.WZU //â¹® st11 map207\map207_store01a.WZU //»óÁ¡ÅÙÆ® st12 map207\map207_store01b.WZU st25 map207\map207_tent01.WZU //ÅÙÆ® st26 map207\map207_tent02.WZU st13 common_store\shadow_sign.WZU st14 common_store\spear_stand.WZU st15 common_store\stand_01.WZU Flg5 common_store\store_flag01_ani01.WZU //¿¤¸® Flg6 common_store\store_flag01_ani02.WZU //¹ß۸® Flg7 common_store\store_flag01_ani03.WZU //¹ö¼­Ä¿ Flg8 common_store\store_flag01_ani04.WZU //µå·¹°ï ne16 common_store\store_flag_SH.WZU //½¦µµ¿ì ne17 common_store\store_flag_MO.WZU //¹Ì½ºÆ½ ne18 common_store\store_flag01_ani04_helloid.WZU //Çï·ÎÀ̵å±ê¹ß ne19 common_store\store_flag01_ani05_withblade.WZU //À§Ä¡ºí·¹À̵å±ê¹ß sa14 Map_Etherain\etherain_basket.WZU //¹Ù±¸´Ï wb01 map05\map05_z02_woodbox01.WZU //³ª¹«»óÀÚ wb02 map05\map05_z02_woodbox02.WZU wb03 map05\map05_z02_woodbox03.WZU wb04 map05\map05_z02_woodbox04.WZU sa17 Map_Etherain\etherain_boxs_03.WZU st57 Map_Etherain\etherain_firewood01.WZU //½×Àγª¹« st58 Map_Etherain\etherain_firewood02.WZU sa18 Map_Etherain\etherain_febric_h.WZU //¿°»öõ bok1 map05\map_battle01_book01.WZU //Ã¥ btc1 map05\map_battle01_etc01.WZU //Á¾ÀÌÇÔ ppr1 map05\map_battle01_paper01.WZU //Á¾ÀÌ bo01 common_store\chest.WZU //°í±Þ»óÀÚ po01 map05\map05_z02_pot01.WZU //Ç׾Ƹ® po02 map05\map05_z02_pot02.WZU po03 map05\map05_z02_pot03.WZU tpe4 map_50top\map_50top_bigpot.WZU //°í±ÞÇ׾Ƹ® tpe5 map_50top\map_50top_bigpot01.WZU {berserker} ba01 common_store\common_ber_boots_01.WZU ba02 common_store\common_ber_boots_02.WZU ba03 common_store\common_ber_glove_01.WZU ba04 common_store\common_ber_glove_02.WZU ba05 common_store\common_ber_helm_01.WZU ba06 common_store\common_ber_helm_02.WZU ba07 common_store\common_ber_shoulder_01.WZU ba08 common_store\common_ber_shoulder_02.WZU ba09 common_store\common_ber_boots_01.WZU ba10 common_store\common_ber_boots_02.WZU ba11 common_store\common_ber_armor_02.WZU {dragon} da01 common_store\common_dra_armor_01.WZU da02 common_store\common_dra_armor_02.WZU da03 common_store\common_dra_boots_01.WZU da04 common_store\common_dra_boots_02.WZU da05 common_store\common_dra_glove_01.WZU da06 common_store\common_dra_glove_02.WZU da07 common_store\common_dra_helm_01.WZU da08 common_store\common_dra_helm_02.WZU {valkyrie} va01 common_store\common_val_shirt_01.WZU va02 common_store\common_val_shirt_02.WZU va03 common_store\common_val_boots_01.WZU va04 common_store\common_val_boots_02.WZU va05 common_store\common_val_glove_01.WZU va06 common_store\common_val_glove_02.WZU va07 common_store\common_val_helm_01.WZU va08 common_store\common_val_helm_02.WZU va09 common_store\common_val_shoulder_01.WZU va10 common_store\common_val_shoulder_02.WZU {elemantal} ea01 common_store\common_ele_boots_01.WZU ea02 common_store\common_ele_boots_02.WZU ea03 common_store\common_ele_glove_01.WZU ea04 common_store\common_ele_glove_02.WZU ea05 common_store\common_ele_helm_01.WZU ea06 common_store\common_ele_helm_02.WZU ea07 common_store\common_ele_shoulder_01.WZU ea08 common_store\common_ele_shoulder_02.WZU {berserker} bs01 common_store\common_ber_swd_01.WZU bs02 common_store\common_ber_swd_02.WZU bs03 common_store\common_ber_swd_03.WZU bx01 common_store\common_ber_axe_01.WZU bx02 common_store\common_ber_axe_02.WZU bx03 common_store\common_ber_axe_03.WZU {dragon} ds01 common_store\common_dra_swd_01.WZU ds02 common_store\common_dra_swd_02.WZU ds03 common_store\common_dra_swd_03.WZU dp01 common_store\common_dra_spr_01.WZU dp02 common_store\common_dra_spr_02.WZU dp03 common_store\common_dra_spr_03.WZU {valkyrie} vb01 common_store\common_val_bow_01.WZU vb02 common_store\common_val_bow_02.WZU vb03 common_store\common_val_bow_03.WZU ve01 common_store\common_val_eth_01.WZU ve02 common_store\common_val_eth_02.WZU ve03 common_store\common_val_eth_03.WZU {elemental} eo01 common_store\common_ele_orb_01.WZU eo02 common_store\common_ele_orb_02.WZU eo03 common_store\common_ele_orb_03.WZU es01 common_store\common_ele_stf_01.WZU es02 common_store\common_ele_stf_02.WZU es03 common_store\common_ele_stf_03.WZU [2.Effect] mlfL common_effect\Effect_lampfire_L.wzu ne08 common_effect\effect_smoke_small.wzu cp01 common_effect\map_battle_campfire.WZU [3.Lookpoint] LKDM common_object\common_lookdummy.wzu LKMO common_object\common_lookdummy_1.wzu [4.Potal] pT01 common_effect\Effect_portal1.WZU pT03 common_effect\Effect_portal3.WZU wpnt common_object\waypoint01.wzu pTG1 map_Airvessels\map_Airvessels_C_ether_Ground.WZU pT06 common_effect\effect_Potal_Sub.WZU [6.Mission_object] TrA1 map206\map206_trigger_Colodoor_A_A000.WZU //öâ¹® TrA2 map207\map207_trigger_Colodoor_A_A000.WZU //Á¤¹®Ã¶Ã¢¹® TrA3 map207\map207_trigger_alter_A000.WZU //½ÅÀü´ëÇöÀÚÀÇÁ¦´Ü TrA4 map207\map207_trigger_redcrystal_A000.WZU //·¹µåºÀÀμ® TrA5 map207\map207_trigger_bluecrystal_A000.WZU //ºí·çÀ̱״Ͻº°á°è¼® TrA6 map207\map207_trigger_ignis_A000.WZU //À̱״ϽºÀÇ´« blf9 Map03\map03_F03_block_effect.WZU //¹æ¾î¸· Trg9 map205\map205_trigger_barricade.WZU //±æ¸·±â¿ë¹Ù¸®ÄÉÀÌÆ® me10 common_effect\BG_Wind_Snow.WZU to01 map02\map02_z04_torch.wzu Bc48 barbaric\barbaric_acc02_torchlight.WZU cthp common_object\common_trigger_holyplace.WZU //¼öÈ£ÀÇÁ¦´Ü t6sm common_effect\map206_trigger_summonMagic_A000.wzu //¼Òȯ¸¶¹ýÁø blf1 Map03\map03_F03_block_effect.wzu //ºí·°ÀÌÆåÆ® bpnR common_object\battle_potal_03.WZU //¼¼¸®¿£Æ®Áö¿ªÁ¡·ÉÀüÆ÷Å»