[VER1.0] [1.Map_object] m2p1 map02\map02_z04_optimization_B01.WZU //ÃÖÀûÈ­¿ÀºêÁ§Æ®01 m2p2 map02\map02_z04_optimization_B02.WZU //ÃÖÀûÈ­¿ÀºêÁ§Æ®02 m2p3 map02\map02_z04_optimization_B03.WZU //ÃÖÀûÈ­¿ÀºêÁ§Æ®03 m2p4 map02\map02_z04_optimization_B04.WZU //ÃÖÀûÈ­¿ÀºêÁ§Æ®04 air1 map_battle02\map_battle02_airship01.WZU //¹è¸ð¾çÀ»Çѱⱸ bpnt common_object\battle_potal_01.wzu fc01 common_object\map_conflict_fence01.WZU fc02 common_object\map_conflict_fence02.WZU fc03 common_object\map_conflict_fence03.WZU Vsk1 common_object\common_skeletonpose01.WZU Vsk2 common_object\common_skeletonpose02.WZU Vsk3 common_object\common_skeletonpose03.WZU Vsk4 common_object\common_skeletonpose04.WZU VSk1 common_object\common_skeleton01.WZU VSk2 common_object\common_skeleton02.WZU VSk3 common_object\common_skeleton03.WZU VSk4 common_object\common_skeleton04.WZU VSk5 common_object\common_skeleton05.WZU VSk6 common_object\common_skeleton06.WZU BR01 map02\map02_z01_brick1_01.wzu BR02 map02\map02_z01_brick1_02.wzu BR03 map02\map02_z01_brick2_01.wzu BR04 map02\map02_z01_brick2_02.wzu BR05 map02\map02_z01_brick3_01.wzu BR06 map02\map02_z01_brick3_02.wzu z2b1 map02\map02_z02_blocks01.WZU z2b2 map02\map02_z02_blocks02.WZU z2b3 map02\map02_z02_blocks03.WZU z2b4 map02\map02_z02_blocks04.WZU CW01 map02\map02_z01_construction_wood_01.wzu CW02 map02\map02_z01_construction_wood_02.wzu CW03 map02\map02_z01_construction_wood_03.wzu CW04 map02\map02_z01_construction_wood_04.wzu wtwR map02\Map02_z01_waterWheel.WZU BL01 map02\map02_z01_balk1_01.wzu BL02 map02\map02_z01_balk1_02.wzu BL03 map02\map02_z01_balk1_03.wzu BL04 map02\map02_z01_balk2_01.wzu BL05 map02\map02_z01_balk2_02.wzu BL06 map02\map02_z01_balk2_03.wzu {construction1} CS01 map02\map02_z01_construction1_stone_01.wzu CS02 map02\map02_z01_construction1_stone_02.wzu CS03 map02\map02_z01_construction1_stone_03.wzu CS04 map02\map02_z01_construction2_stone_01.wzu CS05 map02\map02_z01_construction2_stone_02.wzu CS06 map02\map02_z01_construction2_stone_02_1.wzu CS07 map02\map02_z01_construction2_stone_03.wzu {waterway} WS01 map02\map02_z01_waterway_stone_01.wzu WS02 map02\map02_z01_waterway_stone_02.wzu WS03 map02\map02_z01_waterway_stone_03.wzu WS04 map02\map02_z01_waterway_stone_04.wzu WS05 map02\map02_z01_waterway_stone_05.wzu WS06 map02\map02_z01_waterway_stone_06.wzu WS07 map02\map02_z01_waterway_stone_07.wzu WS08 map02\map02_z01_waterway_stone_08.wzu WS09 map02\map02_z01_waterway_stone_09.wzu WS10 map02\map02_z01_waterway_stone_10.wzu WS11 map02\map02_z01_waterway_stone_11.wzu WS12 map02\map02_z01_waterway_stone_12.wzu WS13 map02\map02_z01_waterway_stone_13.wzu WS14 map02\map02_z01_waterway_stone_14.wzu WS15 map02\map02_z01_waterway_stone_15.wzu WS16 map02\map02_z01_waterway_stone_16.wzu WS17 map02\map02_z01_waterway_stone_17.wzu whf1 map02\Map02_z01_waterWheel_water01.WZU m2wf map02\map02_z02_waterflow01.WZU CB01 map02\map02_z01_cobweb_01.wzu CB02 map02\map02_z01_cobweb_02.wzu CB03 map02\map02_z04_web01.wzu CB04 map02\map02_z01_cobweb_03.wzu CB05 map02\map02_z04_spider01.WZU CB06 map02\map02_z04_spider02.WZU CB07 map02\map02_z04_spider03.WZU MS01 common_object\animal_mouse_smallpatroll.WZU MS02 common_object\animal_mouse_largepatroll.WZU MS03 common_object\animal_mouse_smallpatroll01.WZU MS04 common_object\animal_mouse_smallpatroll02.WZU MS05 common_object\animal_mouse_smallpatroll03.WZU [2.Effect] me01 common_effect\BG_flower_leaf.WZU me02 common_effect\BG_cave_shine.wzu me03 common_effect\BG_Water_Course.WZU me04 common_effect\BG_Water_Course_thin.WZU me05 common_effect\BG_Water_Course_short.WZU me06 common_effect\BG_Water_Wave.WZU me07 common_effect\BG_Water_Wave2.WZU me08 common_effect\BG_Smoke_Green.WZU me09 common_effect\BG_Wind_Sand.WZU me10 common_effect\BG_Wind_Snow.WZU pwf1 common_effect\passage_waterfall001.WZU pwf2 common_effect\passage_waterfall002.WZU etw1 common_effect\effect_tringel_water01.WZU etw2 common_effect\effect_tringel_water02.WZU mrdp common_effect\Effect_waterdrop.WZU ne01 common_effect\effect_etherain_fountain001.wzu ne06 common_effect\effect_etherain_smoke01.WZU ne07 common_effect\effect_etherain_smoke02.WZU ne08 common_effect\effect_smoke_small.wzu mlfL common_effect\Effect_lampfire_L.wzu mlfM common_effect\Effect_lampfire_M.wzu mlfS common_effect\Effect_lampfire_S.wzu to01 map02\map02_z04_torch.wzu LT01 common_effect\lightway.wzu LT02 common_effect\light.wzu [3.Lookpoint] LKDM common_object\common_lookdummy.wzu LKMO common_object\common_lookdummy_1.wzu [4.Potal] pT01 common_effect\Effect_portal1.WZU wpnt common_object\waypoint01.wzu pT05 common_effect\effect_Potal_Main.WZU pT06 common_effect\effect_Potal_Sub.WZU [5.HF_object] [6.Mission_object] CO01 common_object\Corpse1.wzu CO02 common_object\Corpse2.wzu CO03 common_object\Corpse3.wzu CO04 common_object\Corpse4.wzu bs01 common_store\common_ber_swd_01.WZU sm03 common_object\hammer_01.WZU sm05 Map_Etherain\etherain_shield_02.WZU st60 common_store\chest.WZU