[VER1.0] [1.Map_object] air1 map_battle02\map_battle02_airship01.WZU //¹è¸ð¾çÀ»Çѱⱸ bpnt common_object\battle_potal_01.wzu fc01 common_object\map_conflict_fence01.WZU fc02 common_object\map_conflict_fence02.WZU fc03 common_object\map_conflict_fence03.WZU BL01 map02\map02_z01_balk1_01.wzu BL02 map02\map02_z01_balk1_02.wzu BL04 map02\map02_z01_balk2_01.wzu BL06 map02\map02_z01_balk2_03.wzu bo01 common_store\chest.WZU sa12 Map_Etherain\etherain_box_01.WZU st61 common_store\spear_stand.WZU st57 Map_Etherain\etherain_firewood01.WZU st58 Map_Etherain\etherain_firewood02.WZU tb12 map_tringel\Tringel_woodbox_01.wzu {berserker} bs01 common_store\common_ber_swd_01.WZU bs02 common_store\common_ber_swd_02.WZU bs03 common_store\common_ber_swd_03.WZU bx01 common_store\common_ber_axe_01.WZU bx02 common_store\common_ber_axe_02.WZU bx03 common_store\common_ber_axe_03.WZU {dragon} ds01 common_store\common_dra_swd_01.WZU ds02 common_store\common_dra_swd_02.WZU ds03 common_store\common_dra_swd_03.WZU dp01 common_store\common_dra_spr_01.WZU dp02 common_store\common_dra_spr_02.WZU dp03 common_store\common_dra_spr_03.WZU {valkyrie} vb01 common_store\common_val_bow_01.WZU vb02 common_store\common_val_bow_02.WZU vb03 common_store\common_val_bow_03.WZU ve01 common_store\common_val_eth_01.WZU ve02 common_store\common_val_eth_02.WZU ve03 common_store\common_val_eth_03.WZU {elemental} eo01 common_store\common_ele_orb_01.WZU eo02 common_store\common_ele_orb_02.WZU eo03 common_store\common_ele_orb_03.WZU es01 common_store\common_ele_stf_01.WZU es02 common_store\common_ele_stf_02.WZU es03 common_store\common_ele_stf_03.WZU sa08 common_object\bigtank_01.WZU sa09 common_object\bigtank_02.WZU sa01 common_object\tank_01.WZU sa02 common_object\tank_02.WZU sa03 common_object\chair_01.WZU sa05 common_object\chair_02.WZU woo1 Map_Etherain\Etherain_wood_01.WZU brk1 Map_Etherain\Etherain_brick_01.WZU trfc map_tringel\Tringel_fence.WZU tr01 common_object\tree_bits_01.WZU tr02 common_object\tree_bits_02.WZU tr03 common_object\tree_bits_03.WZU tr04 common_object\tree_bits_04.WZU tr05 common_object\tree_bits_05.WZU tr06 common_object\tree_fence_01.WZU sh01 common_object\sandheap.WZU sa10 common_object\baggage_01.WZU sa11 common_object\baggage_02.WZU sm01 common_store\common_dra_armor_02.WZU sm02 common_store\common_ber_armor_02.WZU sm03 common_object\hammer_01.WZU sm07 common_object\wrench_01.WZU rk01 map01\rock001.wzu rk02 map01\rock01_02.wzu rk03 map01\rock01_03.wzu rk21 map01\rock02_01.wzu rk22 map01\rock02_02.wzu rk23 map01\rock02_03.wzu no01 map03\map03_z04_stone01.WZU no02 map03\map03_z04_stone02.WZU no05 map03\map03_z04_stone05.WZU no06 map03\map03_z04_stone06.WZU no09 map03\map03_z04_stone09.WZU no11 map03\map03_z04_stone11.WZU no12 map03\map03_z04_stone12.WZU no13 map03\map03_z04_firewood_down.WZU no14 map03\map03_z04_well.WZU te01 common_object\tree_dry_bits_01.WZU te02 common_object\tree_dry_bits_02.WZU te04 common_object\tree_dry_bits_04.WZU te05 common_object\tree_dry_bits_05.WZU Vsk1 common_object\common_skeletonpose01.WZU Vsk2 common_object\common_skeletonpose02.WZU Vsk3 common_object\common_skeletonpose03.WZU Vsk4 common_object\common_skeletonpose04.WZU VSk1 common_object\common_skeleton01.WZU VSk2 common_object\common_skeleton02.WZU VSk3 common_object\common_skeleton03.WZU VSk4 common_object\common_skeleton04.WZU VSk5 common_object\common_skeleton05.WZU VSk6 common_object\common_skeleton06.WZU eg01 common_object\animal_eagle_fly01.WZU eg02 common_object\animal_eagle_fly02.WZU eg03 common_object\animal_eagle_fly03.WZU [2.Effect] mlfL common_effect\Effect_lampfire_L.wzu mlfM common_effect\Effect_lampfire_M.wzu mlfS common_effect\Effect_lampfire_S.wzu ne08 common_effect\effect_smoke_small.wzu ca01 common_effect\map_battle_campfire.WZU me09 common_effect\BG_Wind_Sand.WZU [3.Lookpoint] LKDM common_object\common_lookdummy.wzu LKMO common_object\common_lookdummy_1.wzu [4.Potal] pT01 common_effect\Effect_portal1.WZU wpnt common_object\waypoint01.wzu pT05 common_effect\effect_Potal_Main.WZU pT06 common_effect\effect_Potal_Sub.WZU [5.HF_object] m1fg Map01\Map01_z04_flag01.WZU tt01 map01\map01_z04_totem01.WZU m1wt Map01\Map01_z04_woodtower01.WZU m1w2 Map01\Map01_z04_woodtower02.WZU m1w3 Map01\Map01_z04_woodtower03.WZU gp01 common_object\common_grilled_pig01.WZU sa15 Map_Etherain\etherain_boxs_01.WZU sa16 Map_Etherain\etherain_boxs_02.WZU sa17 Map_Etherain\etherain_boxs_03.WZU [6.Mission_object] pirt map01\map01_z01_pillar02_rotate01.WZU lve1 map01\map01_z01_trigger_Lever.wzu pt03 map03\map03_z04_emer_potal.wzu pt04 map03\map03_z04_potalgen.wzu ptcr map03\map03_z04_potalgen_crystal.wzu tee1 map03\map03_trigger_Twister.WZU tk02 map01\map01_trigger_magiczone.WZU tk15 map01\map01_trigger_et-tree_effect.WZU tk16 map01\map01_trigger_et-column_effect.wzu me11 common_effect\BG_light_flash.wzu m2sw map01\map01_z02_stonewallt.WZU EPE1 map03\map03_z04_emer_potal_effect.WZU sm05 Map_Etherain\etherain_shield_02.WZU st60 common_store\chest.WZU