[VER1.0] [1.Map_object] air1 map_battle02\map_battle02_airship01.WZU //¹è¸ð¾çÀ»Çѱⱸ bpnt common_object\battle_potal_01.wzu Vsk1 common_object\common_skeletonpose01.WZU Vsk2 common_object\common_skeletonpose02.WZU Vsk3 common_object\common_skeletonpose03.WZU Vsk4 common_object\common_skeletonpose04.WZU VSk1 common_object\common_skeleton01.WZU VSk2 common_object\common_skeleton02.WZU VSk3 common_object\common_skeleton03.WZU VSk4 common_object\common_skeleton04.WZU VSk5 common_object\common_skeleton05.WZU VSk6 common_object\common_skeleton06.WZU GT01 map05\map05_z04_grapevine01.WZU GT02 map05\map05_z04_grapevine02.WZU GT03 map05\map05_z04_grapevine03.WZU GT04 map05\map05_z04_grapevine04.WZU GT05 map05\map05_z04_grapevine05.WZU GT06 map05\map05_z04_grapevine06.WZU GT07 map05\map05_z04_grapevine07.WZU FTR1 map05\map05_z04_facetree1.WZU FTR2 map05\map05_z04_facetree2.WZU FTR3 map05\map05_z04_facetree3.WZU trb1 common_object\tree_bits_01.WZU trb2 common_object\tree_bits_02.WZU trb3 common_object\tree_bits_03.WZU trb4 common_object\tree_bits_04.WZU trb5 common_object\tree_bits_05.WZU VH02 map05\map05_z04_house01.WZU VH03 map05\map05_z04_house02.WZU VH04 map05\map05_z04_house03.WZU TEN1 map05\map05_z04_tent.WZU m1c1 Map01\Map01_z04_camp01.WZU m1c2 Map01\Map01_z04_camp02.WZU m1wt Map01\Map01_z04_woodtower01.WZU m1w2 Map01\Map01_z04_woodtower02.WZU m1w3 Map01\Map01_z04_woodtower03.WZU M5H1 Map05\map05_z04_hut.WZU M5H2 Map05\map05_warehouse.WZU TEN2 map05\map05_z01_tent01.WZU TEN3 map05\map05_z01_tent02.WZU TEN4 map05\map05_z01_tent03.WZU TEN5 map05\map05_z01_tent04.WZU cb01 map05\map05_z01_castle_bk01.wzu cb02 map05\map05_z01_castle_bk02.wzu cb03 map05\map05_z01_castle_bk03.wzu cb04 map05\map05_z01_castle_bk04.wzu cb05 map05\map05_z01_castle_bk05.wzu cb06 map05\map05_z01_castle_bk06.wzu cb07 map05\map05_z01_castle_bk07.wzu cb08 map05\map05_z01_castle_bk08.wzu br01 map02\map02_z01_brick1_01.wzu br02 map02\map02_z01_brick1_02.wzu br03 map02\map02_z01_brick2_01.wzu br04 map02\map02_z01_brick2_02.wzu br05 map02\map02_z01_brick3_01.wzu br06 map02\map02_z01_brick3_02.wzu rs01 map05\map05_z04_religious_stonebroken01.wzu rs02 map05\map05_z04_religious_stonebroken02.wzu rs03 map05\map05_z04_religious_stonebroken03.wzu rs04 map05\map05_z04_religious_stonebroken04.wzu rs05 map05\map05_z04_religious_stonebroken05.wzu rs06 map05\map05_z04_religious_stonebroken06.wzu tb01 map05\map05_z04_tombstone_01.wzu tb02 map05\map05_z04_tombstone_02.wzu tb03 map05\map05_z04_tombstone_03.wzu tb04 map05\map05_z04_tombstone_04.wzu tb05 map05\map05_z04_tombstone_05.wzu tb06 map05\map05_z04_tombstone_06.wzu tb07 map05\map05_z04_tombstone_07.wzu tb08 map05\map05_z04_tombstone_08.wzu tb09 map05\map05_z04_tombstone_09.wzu tb10 map05\map05_z04_tombstone_10.wzu tw01 map05\map05_z04_tombwall01.wzu tw02 map05\map05_z04_tombwall02.wzu tw03 map05\map05_z04_tombwall03.wzu tbc1 map05\map05_z03_coffin.WZU tbc2 map05\map05_z03_coffin_crush.WZU WA01 map05\map05_z04_wagon.WZU FT01 map05\map05_z04_fountain01.WZU sf01 map01\map01_z04_seafence01.WZU sf02 map01\map01_z04_seafence02.WZU dp01 map02\map02_z05_depot_hay01.WZU dp02 map02\map02_z05_depot_box01.wzu dp03 map02\map02_z05_depot_box02.wzu bk01 map02\map02_z01_balk1_01.wzu bk02 map02\map02_z01_balk1_02.wzu bk03 map02\map02_z01_balk1_03.wzu bk04 map02\map02_z01_balk2_01.wzu bk05 map02\map02_z01_balk2_02.wzu bk06 map02\map02_z01_balk2_03.wzu Tm07 map_tringel\Tringel_dummy_01.WZU Tm08 map_tringel\Tringel_dummy_02.WZU Tm09 map_tringel\Tringel_dummy_03.WZU Tm10 map_tringel\Tringel_dummy_04.WZU Tm11 map_tringel\Tringel_dummy_05.WZU Tm12 map_tringel\Tringel_dummy_06.WZU fc01 map05\map05_z01_fence01.wzu ht01 map05\map05_warehouse_tree_c.WZU tc01 map02\map02_z04_torch.WZU sp01 map05\map05_z04_spore_a.WZU sp02 map05\map05_z04_spore_b.WZU cw01 map02\map02_z01_cobweb_01.WZU cw02 map02\map02_z01_cobweb_02.WZU cw03 map02\map02_z01_cobweb_03.WZU sca1 map05\map05_z01_scaffold.WZU m5O1 map05\map05_z01_sandheap.WZU WT01 map05\map05_z04_watchtower01.WZU RU00 map05\map05_z04_ruins00.WZU RU01 map05\map05_z04_ruins01.WZU RU02 map05\map05_z04_ruins02.WZU RU03 map05\map05_z04_ruins03.WZU RU04 map05\map05_z04_ruins04.WZU RU05 map05\map05_z04_ruins05.WZU RU06 map05\map05_z04_ruins06.WZU RU07 map05\map05_z04_ruins07.WZU RH11 map05\map05_z04_religious_stonewall01.WZU RH12 map05\map05_z04_religious_stonewall02.WZU RH13 map05\map05_z04_religious_stonewall03.WZU RH14 map05\map05_z04_religious_stonewall04.WZU RH15 map05\map05_z04_religious_stonewall05.WZU RH16 map05\map05_z04_religious_stonewall06.WZU PL01 map05\map05_z04_plat_a.WZU PL02 map05\map05_z04_plat_b.WZU TR01 map05\map05_z04_trash01.WZU COF1 map05\map05_z04_coffin.WZU PC01 map05\map05_z01_porch.WZU WE01 map05\map05_z04_well.WZU vi01 map05\map05_z01_village_eave01.WZU STN1 map05\map05_z04_stone001.WZU STN2 map05\map05_z04_stone002.WZU STN3 map05\map05_z04_stone003.WZU STN4 map05\map05_z04_stone004.WZU bd01 common_object\animal_eagle_fly01.WZU bd02 common_object\animal_eagle_fly02.WZU bd03 common_object\animal_eagle_fly03.WZU clp2 common_object\common_lamp02.wzu clps common_object\common_lamp02_stand.wzu sa01 common_object\tank_01.WZU sa02 common_object\tank_02.WZU sa03 common_object\chair_01.WZU sa04 common_object\table_01.WZU sa05 common_object\chair_02.WZU sa06 common_object\chair_03.WZU sa07 common_object\table_02.WZU sa08 common_object\bigtank_01.WZU sa09 common_object\bigtank_02.WZU sa10 common_object\baggage_01.WZU sa11 common_object\baggage_02.WZU bo01 common_store\chest.WZU sh01 common_object\sandheap.WZU tf01 common_object\tree_fence_01.wzu lo01 map05\common_map05_z01_column01.WZU lo02 map05\common_map05_z01_column01_a.WZU lo03 map05\common_map05_z01_column01_b.WZU lo04 map05\common_map05_z01_deck_a.WZU lo05 map05\common_map05_z01_deck_b.WZU lo06 map05\common_map05_z01_pillar01.WZU lo07 map05\common_map05_z01_pillar01_a.WZU lo08 map05\common_map05_z01_pillar02.WZU lo09 map05\map05_z01_archi.WZU lo10 map05\map05_z01_castle01.WZU lo11 map05\map05_z01_castle02.WZU lo12 map05\map05_z01_castle03.WZU lo13 map05\map05_z01_house_a.WZU lo14 map05\map05_z01_house_b.WZU lo15 map05\map05_z01_house_c.WZU lo16 map05\map05_z01_house_d.WZU lo17 map05\map05_z01_house_e.WZU lo18 map05\map05_z01_house_f.WZU lo19 map05\map05_z01_structuer01_a.WZU lo20 map05\map05_z01_structuer01_b.WZU lo21 map05\map05_z01_structuer02.WZU lo22 map05\map05_z01_structuer_broken01_a.WZU lo23 map05\map05_z01_structuer_broken01_b.WZU lo24 map05\map05_z01_structuer_broken01_c.WZU lo25 map05\map05_z01_structuer_broken01_d.WZU lo26 map05\map05_z01_structuer_broken01_e.WZU lo27 map05\map05_z01_structuer_broken01_f.WZU lo28 map05\map05_z01_structuer_broken02.WZU lo30 map05\common_map05_z01_pillar01_b.WZU lo31 map05\common_map05_z01_pillar01_c.WZU lo32 map05\common_map05_z01_pillar01_d.WZU [2.Effect] bg01 common_effect\BG_Wind_Sand.WZU n1wl map01\Effect_weather_leaf.WZU ne08 common_effect\effect_smoke_small.wzu ca01 common_effect\map_battle_campfire.WZU [3.Lookpoint] LKDM common_object\common_lookdummy.wzu LKMO common_object\common_lookdummy_1.wzu [4.Potal] pT01 common_effect\Effect_portal1.WZU wpnt common_object\waypoint01.wzu [5.HF_object] [6.Mission_object] M5SS map05\map05_z01_slantstair.WZU M5CW map05\map05_z01_collapse_wall.WZU M5FO map05\map05_z01_front_opendoor.WZU M5SD map05\map05_z01_side_door.WZU M5SP map05\map05_z01_side_door_part.WZU LVE1 map01\map01_z01_trigger_Lever.wzu M5I1 map05\map05_z01_iron01.WZU M5I2 map05\map05_z01_iron02.WZU M5HD map05\map05_z01_hidden_door.WZU [Sub1] M3BE map03\map03_F03_block_effect.WZU GO12 map02\map02_trigger_Light.WZU TE23 map02\map02_trigger_Light_green.WZU TE24 map02\map02_trigger_Light_red.WZU