[VER1.0] [1.Map_object] air1 map_battle02\map_battle02_airship01.WZU //¹è¸ð¾çÀ»Çѱⱸ bpnt common_object\battle_potal_01.wzu Vsk1 common_object\common_skeletonpose01.WZU Vsk2 common_object\common_skeletonpose02.WZU Vsk3 common_object\common_skeletonpose03.WZU Vsk4 common_object\common_skeletonpose04.WZU VSk1 common_object\common_skeleton01.WZU VSk2 common_object\common_skeleton02.WZU VSk3 common_object\common_skeleton03.WZU VSk4 common_object\common_skeleton04.WZU VSk5 common_object\common_skeleton05.WZU VSk6 common_object\common_skeleton06.WZU sa08 common_object\bigtank_01.WZU ds01 common_store\common_dra_swd_01.WZU bs01 common_store\common_ber_swd_01.WZU bx02 common_store\common_ber_axe_02.WZU bx03 common_store\common_ber_axe_03.WZU dp02 common_store\common_dra_spr_02.WZU dp03 common_store\common_dra_spr_03.WZU po01 map05\map05_z02_pot01.WZU po02 map05\map05_z02_pot02.WZU po03 map05\map05_z02_pot03.WZU wb01 map05\map05_z02_woodbox01.WZU wb02 map05\map05_z02_woodbox02.WZU wb03 map05\map05_z02_woodbox03.WZU wb04 map05\map05_z02_woodbox04.WZU BR01 map02\map02_z01_brick1_01.wzu BR02 map02\map02_z01_brick1_02.wzu BR03 map02\map02_z01_brick2_01.wzu BR04 map02\map02_z01_brick2_02.wzu BR05 map02\map02_z01_brick3_01.wzu BR06 map02\map02_z01_brick3_02.wzu spd1 common_object\map02_z05_spider01.WZU spd2 common_object\map02_z05_spider02.WZU spd3 common_object\map02_z05_spider03.WZU spd4 common_object\map02_z05_spider04.WZU spd5 common_object\map02_z05_spider05.WZU tpc1 map_50top\map_50top_cocoon01.wzu tpc2 map_50top\map_50top_cocoon02.wzu tpc3 map_50top\map_50top_cocoon03.wzu tpc4 map_50top\map_50top_cocoon04.wzu tpc5 map_50top\map_50top_cocoon05.wzu tpc6 map_50top\map_50top_spideregg01.WZU tpc7 map_50top\map_50top_spideregg02.WZU BL01 map02\map02_z01_balk1_01.wzu BL02 map02\map02_z01_balk1_02.wzu BL03 map02\map02_z01_balk1_03.wzu BL04 map02\map02_z01_balk2_01.wzu BL05 map02\map02_z01_balk2_02.wzu BL06 map02\map02_z01_balk2_03.wzu z2b1 map02\map02_z02_blocks01.WZU z2b2 map02\map02_z02_blocks02.WZU z2b3 map02\map02_z02_blocks03.WZU z2b4 map02\map02_z02_blocks04.WZU {waterway} WS09 map02\map02_z01_waterway_stone_09.wzu WS10 map02\map02_z01_waterway_stone_10.wzu WS11 map02\map02_z01_waterway_stone_11.wzu WS13 map02\map02_z01_waterway_stone_13.wzu WS16 map02\map02_z01_waterway_stone_16.wzu WS17 map02\map02_z01_waterway_stone_17.wzu mgt1 map05\map05_z03_Ghost_treeA.WZU mgt2 map05\map05_z03_Ghost_treeB.WZU mgt3 map05\map05_z03_Ghost_treeC.WZU mgt4 map05\map05_z03_Ghost_treeD.WZU mgt5 map05\map05_z03_Ghost_treeE.WZU VSj1 Map05\map05_z02_torch_big01.wzu VSj2 Map05\map05_z02_torch_big02.wzu VSj3 Map05\map05_z02_torch_small01.wzu VSj4 Map05\map05_z02_torch_small02.wzu VSj5 Map05\map05_z02_torch_small03.WZU LT01 common_effect\lightway.wzu LT02 common_effect\light.wzu bl01 map_battle01\map_battle01_lamp01.WZU [2.Effect] ne08 common_effect\effect_smoke_small.wzu cp01 common_effect\map_battle_campfire.WZU mlfL common_effect\Effect_lampfire_L.wzu mlfM common_effect\Effect_lampfire_M.wzu mlfS common_effect\Effect_lampfire_S.wzu mlbm common_effect\Effect_lampfireB_M.wzu mlgm common_effect\Effect_lampfireG_M.wzu mltm common_effect\Effect_light.wzu mlum common_effect\Effect_light01.wzu mlwm common_effect\Effect_light03.wzu efmt common_effect\effect_moth.wzu me01 common_effect\BG_flower_leaf.WZU me02 common_effect\BG_cave_shine.wzu me03 common_effect\BG_Water_Course.WZU me04 common_effect\BG_Water_Course_thin.WZU me05 common_effect\BG_Water_Course_short.WZU me06 common_effect\BG_Water_Wave.WZU me07 common_effect\BG_Water_Wave2.WZU me08 common_effect\BG_Smoke_Green.WZU me09 common_effect\BG_Wind_Sand.WZU me10 common_effect\BG_Wind_Snow.WZU pwf1 common_effect\passage_waterfall001.WZU pwf2 common_effect\passage_waterfall002.WZU etw1 common_effect\effect_tringel_water01.WZU etw2 common_effect\effect_tringel_water02.WZU mrdp common_effect\Effect_waterdrop.WZU ne01 common_effect\effect_etherain_fountain001.wzu ne06 common_effect\effect_etherain_smoke01.WZU ne07 common_effect\effect_etherain_smoke02.WZU to01 map02\map02_z04_torch.wzu [3.Lookpoint] LKDM common_object\common_lookdummy.wzu LKMO common_object\common_lookdummy_1.wzu [4.Potal] pT01 common_effect\Effect_portal1.WZU wpnt common_object\waypoint01.wzu pT05 common_effect\effect_Potal_Main.WZU pT06 common_effect\effect_Potal_Sub.WZU [5.HF_object] CLL1 common_object\collector_point_01.WZU [6.Mission_object] msc1 map05\map05_z03_snakecompany.WZU [7.Sub1] <080321_add> M3BE map03\map03_F03_block_effect.WZU GO12 map02\map02_trigger_Light.WZU TE23 map02\map02_trigger_Light_green.WZU TE24 map02\map02_trigger_Light_red.WZU cst1 map05\map05_z02_Crystal.WZU mct2 map05\map05_z02_crystal_Trigger.WZU mct3 map05\map05_z02_crystal_Trigger_Effect.WZU [8.Sub4] <080924_add> me11 common_effect\BG_light_flash.wzu tg22 map05\map05_trigger_pole01.WZU fpf1 common_effect\map_50top_full_poisonfog.WZU [9.Main] lt03 map05\map05_z02_lattice02_ani.WZU MM01 Npc_object\youbet_v2.wzu MM02 Npc_object\BilmaPolks.WZU MM03 Npc_object\Gertrude.WZU MM04 Npc_object\imelda.WZU MM05 Npc_object\Judith.WZU MM06 Npc_object\Kanarelen.WZU MM07 Npc_object\Linstein.WZU MM08 Npc_object\Roren.WZU MM09 Npc_object\Ruber.WZU MM10 Npc_object\tybolt_Soldier.WZU MM11 Npc_object\waterain.wzu MA04 common_effect\I_DarknessForce_effect1.WZU MA10 common_effect\I_LevelUp_Variation_effect1.WZU MA14 common_effect\I_MagicSquare2_effect1.WZU