// pathfinderlast.h #ifndef _3DTERRAIN_PATHFINDERLAST_H_ #define _3DTERRAIN_PATHFINDERLAST_H_ #include "pathfinderconvex.h" class CPathFinderLast : public CPathFinderConvex { public: CPathFinderLast(); virtual ~CPathFinderLast(); virtual void Clear(); virtual BOOL Create( COctree *pOctree, CRoomManager *pRoomManager); virtual void Destroy(); virtual BOOL Serialize( CWzArchive *pArchive); }; #endif // _3DTERRAIN_PATHFINDERLAST_H_