// Tuning.h: // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_TUNIN_H__FFD2E825_0C88_400A_A02F_243543992BDC__INCLUDED_) #define AFX_TUNIN_H__FFD2E825_0C88_400A_A02F_243543992BDC__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "IncludeAll.h" /// @name --- Æ©´×ÇÒ ¼öÄ¡ #define LIMIT_Z_JUMP ( 2.5f) ///< Á¡ÇÁ°¡ Àֱ⠶§¹®¿¡ ±×³É ±æÃ£±â·Î °¥ ¼ö ÀÖ´Â ÇѰè #define LIMIT_Z_LIMIT_MESH_TILE ( 3.21f) ///< ±æÃ£±â Áß Å¸ÀÏz ¸¦ ±âÁØÀ¸·Î ¸Þ½¬z ¸¦ ¾ò¾úÀ»¶§ µÑ °£ÀÇ Â÷ÀÌ ¹üÀ§ #define ANGLE_NO_WALK ( WZ_PI / 3.0f) ///< ¹Ù´Ú ±â¿ï±â°¡ ÀÌ °¢µµ ÀÌ»óÀÌ¸é °¥ ¼ö ¾øÀ½À¸·Î ÀÎ½ÄµÊ #endif // !defined(AFX_TUNIN_H__FFD2E825_0C88_400A_A02F_243543992BDC__INCLUDED_)