#include #ifdef _NA_008334_20150608_SONNENSCHEIN #include "Handler_CG_SONNENSCHEIN.h" #include #include #include void Handler_CG_SONNENSCHEIN::OnCG_ProcessPacket( User* user, MSG_BASE* packet, WORD size ) { MSG_CG_SONNENSCHEIN_PACKET* received_msg = static_cast(packet); switch(received_msg->packet_type) { case CG_SONNENSCHEIN_CREATE_SYN: { OnCG_SONNENSCHEIN_CREATE_SYN(user, packet, size); } break; case CG_SONNENSCHEIN_ENTER_CHECK_SYN: { OnCG_SONNENSCHEIN_ENTER_CHECK_SYN(user, packet, size); } break; case CG_SONNENSCHEIN_ENTERPLAYER_LIST_SYN: { OnCG_SONNENSCHEIN_ENTERPLAYER_LIST_SYN(user, packet, size); } break; default: { user->SendToLinkedServer(static_cast(packet),size); }break; } } Handler_CG_SONNENSCHEIN_IMPL(CG_SONNENSCHEIN_CREATE_SYN) { MSG_CG_SONNENSCHEIN_CREATE_SYN* recved_msg = static_cast(packet); SonnenScheinManager* sonnenschein_mgr = SonnenScheinManager::Instance(); RC::eSONNENSCHEIN_RESULT create_result = sonnenschein_mgr->CreateSonnenScheinRoom(user, FALSE); ;{ MSG_CG_SONNENSCHEIN_CREATE_ACK ack_msg; ack_msg.result_code = create_result; user->SendPacket(&ack_msg, sizeof(ack_msg)); }; } Handler_CG_SONNENSCHEIN_IMPL(CG_SONNENSCHEIN_ENTER_CHECK_SYN) { MSG_CG_SONNENSCHEIN_ENTER_CHECK_SYN* recv_msg = static_cast(packet); SonnenScheinManager* sonnenschein_mgr = SonnenScheinManager::Instance(); //ÀÔÀå°¡´É°Ë»ç RC::eSONNENSCHEIN_RESULT check_result = sonnenschein_mgr->CheckUserEnterSonnenSchein(user, FALSE); if (check_result != RC::RC_SONNENSCHEIN_SUCCESS) { MSG_CG_SONNENSCHEIN_ENTER_CHECK_ACK ack_msg; ack_msg.result_code = check_result; user->SendPacket(&ack_msg, sizeof(ack_msg)); return; } //¹æÀÌ »ý¼ºµÇ¾îÀÖ³ª? SonnenScheinRoom* room = sonnenschein_mgr->FindRoomUsingGuildGuid(user->GetSelectedCharGuildGuid()); if (room == NULL) { MSG_CG_SONNENSCHEIN_ENTER_CHECK_ACK ack_msg; ack_msg.result_code = RC::RC_SONNENSCHEIN_ROOM_NO_EXIST; user->SendPacket(&ack_msg, sizeof(ack_msg)); return; } MSG_AG_SONNENSCHEIN_ENTER_CHECK_SYN ag_syn_msg; ag_syn_msg.entrance_item_code = recv_msg->entrance_item_code; ag_syn_msg.m_dwKey = user->GetUserKey(); ag_syn_msg.map_code = sonnenschein_mgr->GetSonnenScheinMapCode(); user->SendToLinkedServer(&ag_syn_msg, sizeof(ag_syn_msg)); } Handler_CG_SONNENSCHEIN_IMPL(CG_SONNENSCHEIN_ENTERPLAYER_LIST_SYN) { MSG_CG_SONNENSCHEIN_ENTERPLAYER_LIST_SYN* recv_msg = \ static_cast(packet); SonnenScheinManager* sonnenschein_mgr = SonnenScheinManager::Instance(); GUILDGUID guild_guid = user->GetSelectedCharGuildGuid(); MSG_CG_SONNENSCHEIN_ENTERPLAYER_LIST_ACK ack_msg; BOOL result = sonnenschein_mgr->GetEnterPlayerList_CharGuid(guild_guid, \ ack_msg.enter_player_list, &ack_msg.enter_player_count); user->SendPacket(&ack_msg, sizeof(ack_msg)); } #endif //_NA_008334_20150608_SONNENSCHEIN