#include "stdafx.h" #include ".\connectiontimeout.h" #include "TimeKeeper.h" #include "ConnectionTimeoutFactory.h" ConnectionTimeout::ConnectionTimeout() { } ConnectionTimeout::~ConnectionTimeout() { } VOID ConnectionTimeout::OnStart() { } VOID ConnectionTimeout::OnExpired() { // 1. OverTime // 2. TimeKeeper¿¡¼­ Á¦°ÅÇÑ´Ù. // 3. Factory¿¡ ¹Ýȯ g_TimeKeeper.KillTimer( GetAuthUserID() ); g_ConnTimeoutFactory.FreeConnection( this ); }