#include "StdAfx.h" #include ".\PVPBattleResult.h" //_NA_0_20091118_GAMEROOM_BATTLE_RESULT #include "PVPInfo.h" PVPBattleResult::PVPBattleResult(void) { } PVPBattleResult::~PVPBattleResult(void) { } void PVPBattleResult::update_team(GameBattleResult::BattlePlayer* battle_player) { Player* battle_find_player = PlayerManager::Instance()->FindPlayerByCharKey(battle_player->char_guid); if (battle_find_player != NULL) { battle_player->team = battle_find_player->GetPVPInfo().GetTeam(); } //battle_player->team = battle_player->player->GetPVPInfo().GetTeam(); }