#pragma once #ifndef __Handler_CG_STATUS_H__ #define __Handler_CG_STATUS_H__ #include "./PacketHandler.h" class Handler_CG_STATUS { public: Handler_CG_STATUS(); ~Handler_CG_STATUS(); // changes, f100819.1L static const nsPacket::PacketHandlerInfo GetPacketHandlerNodes(); static void OnCG_STATUS_STAT_SELECT_SYN(ServerSession* pServerSession, MSG_BASE* pMsg, WORD wSize); static void OnCG_STATUS_RESURRECTION_SYN(ServerSession* pServerSession, MSG_BASE* pMsg, WORD wSize); static void OnCG_STATUS_EMOTION_SYN(ServerSession* pServerSession, MSG_BASE* pMsg, WORD wSize); static void OnCG_STATUS_CONDITION_CHANGE_SYN(ServerSession* pServerSession, MSG_BASE* pMsg, WORD wSize); static void OnCG_STATUS_RENDER_OPTION_SYN(ServerSession* pServerSession, MSG_BASE* pMsg, WORD wSize); static void OnCG_STATUS_RESURRECTION_TO_SAFEZONE_SYN(ServerSession* pServerSession, MSG_BASE* pMsg, WORD wSize); static void OnCG_STATUS_END_DRAGON_FORMATION_SYN(ServerSession* pServerSession, MSG_BASE* pMsg, WORD wSize); static void OnCG_STATUS_REBIRTH_ON_VILLAGE_SYN(ServerSession* pServerSession, MSG_BASE* pMsg, WORD wSize); static void OnCG_STATUS_INTERCEPTION_SYN(ServerSession* pServerSession, MSG_BASE* pMsg, WORD wSize); static void OnCG_STATUS_FREE_INIT_STAT_UNDER_20_SYN (ServerSession* pServerSession, MSG_BASE* pMsg, WORD wSize); static void OnCG_STATUS_RENDER_EFFECT_ITEM_LIST_SYN(ServerSession* pServerSession, MSG_BASE* pMsg, WORD wSize); static void OnCG_STATUS_DELETE_CHAR_STATE_SYN(ServerSession* pServerSession, MSG_BASE* pMsg, WORD wSize); #ifdef _NA_0_20110216_STATUS_STAT_POINT_SIMULATION static void OnCG_STATUS_STAT_APPLY_SYN( ServerSession * pServerSession, MSG_BASE * pMsg, WORD wSize ); #endif }; #endif // __Handler_CG_STATUS_H__