#pragma once #include #include BEGIN_DECL_QACTION( QUEST_ACTION_ITEM ) __DECL_CUSTOMPOOL_PTR( QUEST_ACTION_ITEM ) VOID DoAccept( VOID * pvParam ); VOID DoComplete( VOID * pvParam ); __BOOL_PROPERTY( Delete ) //< ¾ÆÀÌÅÛ »èÁ¦ ¿©ºÎ(TRUE) : ºÎ¿©(FALSE) __ARRAY_PROPERTY( WORD, 3, ItemCode ) __ARRAY_PROPERTY( BYTE, 3, ItemNum ) END_DECL_QACTION BEGIN_DECL_QACTION( QUEST_ACTION_CHANGEofCLASS ) VOID DoAccept( VOID* pvParam ); VOID DoComplete( VOID* pvParam ); END_DECL_QACTION // Äù½ºÆ® ¼ö¶ô½Ã ¸ó½ºÅÍ ¼Òȯ. BEGIN_DECL_QACTION( QUEST_ACTION_SPAWN_MONSTER ) VOID DoAccept( VOID* pvParam ); VOID DoComplete( VOID* pvParam ); END_DECL_QACTION BEGIN_DECL_QACTION(QUEST_ACTION_SPAWN_MONSTER_ABANDON) VOID DoComplete(VOID* pvParam); END_DECL_QACTION // //__NA1279_1281_090209_TIMELINE_QUEST_BASED_MISSION__ BEGIN_DECL_QACTION(QUEST_ACTION_CREATE_PORTAL) VOID DoAccept(VOID* pvParam); VOID DoComplete(VOID* pvParam); END_DECL_QACTION BEGIN_DECL_QACTION(QUEST_ACTION_CLOSE_PORTAL) VOID DoComplete(VOID* pvParam); END_DECL_QACTION // Äù½ºÆ® ¿Ï·á,Æ÷±â½Ã ÁøÇàÁß Ã¤Áý¹° ÃʱâÈ­ BEGIN_DECL_QACTION(QUEST_ACTION_DELETE_COLLECTIONID) VOID DoComplete(VOID* pvParam); END_DECL_QACTION #ifdef _NA_003027_20111013_HONOR_SYSTEM BEGIN_DECL_QACTION(QUEST_ACTION_DAILY_QUEST) VOID DoAccept(VOID* pvParam); VOID DoComplete(VOID* pvParam); END_DECL_QACTION BEGIN_DECL_QACTION(QUEST_ACTION_DAILY_QUEST_DELETE) VOID DoComplete(VOID* pvParam); END_DECL_QACTION #endif //_NA_003027_20111013_HONOR_SYSTEM