#include "StdAfx.h" #include ".\AgentServerSession.h" #include AgentServerSession::AgentServerSession(void) { } AgentServerSession::~AgentServerSession(void) { } // CHANGES: f110617.1L void AgentServerSession::OnRedirect(DWORD network_index, MSG_SERVER_TYPE* const first_contact_msg) { ServerSessionEx::OnRedirect(network_index, first_contact_msg); }