#include "StdAfx.h" #include ".\MasterServerSession.h" #include #include MasterServerSession::MasterServerSession(void) { } MasterServerSession::~MasterServerSession(void) { } // CHANGES: f110617.1L void MasterServerSession::OnRedirect(DWORD network_index, MSG_SERVER_TYPE* const first_contact_msg) { ServerSessionEx::OnRedirect(network_index, first_contact_msg); } VOID MasterServerSession::OnConnect( BOOL bSuccess, DWORD dwSessionIndex ) { ServerSession::OnConnect( bSuccess, dwSessionIndex ); if( bSuccess ) { SetSyncKey( MASTER_SERVER ); } } VOID MasterServerSession::OnDisconnect() { ServerSessionEx::OnDisconnect(); #ifdef __WAVERIX_SOLAR_AUTH_SERVER_IMPLEMENTATION__ ScriptDataManager::ReRegisterReloadDataList(); #endif GuildServer::GetMainFrame()->SetPhaseStatus( PHASE_UNKNOWN ); }