#ifndef _AGENTSERVERSESSION_H_ #define _AGENTSERVERSESSION_H_ #include "ServerSessionEx.h" struct MSG_AM_CONNECTION_CCU_REPORT_NTF; //================================================================================================= // Agent server¿¡ connectÇϱâ À§ÇÑ ¼¼¼Ç Ŭ·¡½º //================================================================================================= class AgentServerSession : public ServerSessionEx { public: AgentServerSession() {}; ~AgentServerSession() {}; virtual eSERVER_TYPE GetServerType() { return AGENT_SERVER; } public: virtual VOID Init(); public: VOID CCUReport( MSG_AM_CONNECTION_CCU_REPORT_NTF* IN pINFO ); DWORD GetCCU() { return m_CCUofCHANNEL; } protected: // CHANGES: f110617.1L virtual void OnRedirect(DWORD network_index, MSG_SERVER_TYPE* const first_contact_msg); DWORD m_CCUofCHANNEL; }; #endif //_AGENTSERVERSESSION_H_