#ifndef __WORLD_SERVER_SESSION_H__ #define __WORLD_SERVER_SESSION_H__ #pragma once #include "ServerSessionEx.h" class WorldServerSession : public ServerSessionEx { public: WorldServerSession() {}; ~WorldServerSession() {}; virtual eSERVER_TYPE GetServerType() { return WORLD_SERVER; } protected: // CHANGES: f110617.1L virtual void OnRedirect(DWORD network_index, MSG_SERVER_TYPE* const first_contact_msg); }; #endif //__WORLD_SERVER_SESSION_H__