#pragma once #include #include #include #include #include #include #ifdef __20101123__UPDATE_AGENT_AUTO_RESTART #include "Schedule.h" #endif typedef std::map< BYTE, std::string > GAMESERVER_MAP; typedef GAMESERVER_MAP::iterator GAMESERVER_MAP_ITER; typedef std::map< BYTE, std::string > GAMEPROCESS_MAP; typedef GAMEPROCESS_MAP::iterator GAMEPROCESS_MAP_ITER; class AgentInfoParser : public Singleton, public BaseParser { #ifdef _NA_006662_20130423_SVNPATCH public: enum ePATCH_STYLE { PATCHSTYLE_FTP =0, PATCHSTYLE_SVN, }; #endif //_NA_006662_20130423_SVNPATCH public: AgentInfoParser(void); ~AgentInfoParser(void); private: SERVER_ENV m_ServerEnv; AddressInfo m_UpdateServer; TCHAR m_szToolPath[MAX_PATH]; GAMESERVER_MAP m_mapGameServer; GAMEPROCESS_MAP m_mapGameProcess; DWORD m_dwCheckTime; TCHAR m_szAuthSystemLogViewPath[MAX_PATH]; TCHAR m_szLogViewPath[MAX_PATH]; TCHAR m_szNoticePath[MAX_PATH]; TCHAR m_szBasicServerPath[MAX_PATH]; #ifdef __20080312__SOLARAUTH_SERVER_PATCH TCHAR m_szSCFolderPath[MAX_PATH]; #endif #ifdef __20101123__UPDATE_AGENT_AUTO_RESTART Schedule m_AutoStopSchedule; Schedule m_AutoStartSchedule; #endif #ifdef _NA_006662_20130423_SVNPATCH DWORD patch_style_; #endif //_NA_006662_20130423_SVNPATCH public: BOOL Load( const TCHAR* pszFileName ); SERVER_ENV* GetServerEnv(){ return &m_ServerEnv; } AddressInfo& GetUpdateServerInfo(){ return m_UpdateServer; } TCHAR* GetToolPath(){ return m_szToolPath; } BOOL GetGameServerPath( BYTE byServerType, OUT std::string& strPath ); GAMEPROCESS_MAP& GetGameProcess(){ return m_mapGameProcess; } BOOL GetGameProcessName( BYTE byServerType, OUT std::string& strName ); DWORD GetIntervalTime(){ return m_dwCheckTime; } TCHAR* GetAuthSystemLogViewPath(){ return m_szAuthSystemLogViewPath; } TCHAR* GetLogViewPath(){ return m_szLogViewPath; } TCHAR* GetNoticePath(){ return m_szNoticePath; } TCHAR* GetBasicServerPath(){ return m_szBasicServerPath; } #ifdef __20080312__SOLARAUTH_SERVER_PATCH const TCHAR* GetSCFolderPath() const { return m_szSCFolderPath; } #endif #ifdef __20101123__UPDATE_AGENT_AUTO_RESTART bool ScheduleNextStop(ScheduleToken& token) const { return m_AutoStopSchedule.FindNearestAhead(token); } bool ScheduleNextStart(ScheduleToken& token) const { return m_AutoStartSchedule.FindNearestAhead(token); } #endif #ifdef _NA_006662_20130423_SVNPATCH DWORD GetPatchStyle() { return patch_style_;} // ÆÐÄ¡¹æ½Ä / 0: ±âÁ¸ÀÇ ftp¹æ½Ä, 1: svn update¹æ½Ä(batÆÄÀÏ ½ÇÇà) #endif //_NA_006662_20130423_SVNPATCH };